Curriculum

Every teachable thing in Good Soil, indexed by where a student walks to find it. Send a student in with a question from here, and have them bring back a screenshot of what they found as proof — nothing is submitted through this page, and nothing here is collected about any student. This is a leader’s reference and answer key, not a page a student is meant to see.

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Farm

The Noticeboard

A rotating 'quote of the day' from long-dead church writers, pinned on the farm's own bulletin board.

Noticeboard quote Approved

Quote — Charles Spurgeon

Where a student walks

The Farm -> The Noticeboard -> Quote of the Day

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#church history#quote

Source: src/lib/content-data/noticeboard-quotes/quotes.json

Noticeboard quote Approved

Quote — Charles Spurgeon

Where a student walks

The Farm -> The Noticeboard -> Quote of the Day

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#church history#quote

Source: src/lib/content-data/noticeboard-quotes/quotes.json

Noticeboard quote Approved

Quote — Martin Luther

Where a student walks

The Farm -> The Noticeboard -> Quote of the Day

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#church history#quote

Source: src/lib/content-data/noticeboard-quotes/quotes.json

Noticeboard quote Approved

Quote — Martin Luther

Where a student walks

The Farm -> The Noticeboard -> Quote of the Day

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#church history#quote

Source: src/lib/content-data/noticeboard-quotes/quotes.json

Noticeboard quote Approved

Quote — John Wesley

Where a student walks

The Farm -> The Noticeboard -> Quote of the Day

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#church history#quote

Source: src/lib/content-data/noticeboard-quotes/quotes.json

Noticeboard quote Approved

Quote — Dietrich Bonhoeffer

Where a student walks

The Farm -> The Noticeboard -> Quote of the Day

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#church history#quote

Source: src/lib/content-data/noticeboard-quotes/quotes.json

Noticeboard quote Approved

Quote — Dietrich Bonhoeffer

Where a student walks

The Farm -> The Noticeboard -> Quote of the Day

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#church history#quote

Source: src/lib/content-data/noticeboard-quotes/quotes.json

Noticeboard quote Approved

Quote — Karl Barth

Where a student walks

The Farm -> The Noticeboard -> Quote of the Day

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#church history#quote

Source: src/lib/content-data/noticeboard-quotes/quotes.json

Noticeboard quote Pending review

Quote — Julian of Norwich

Where a student walks

The Farm -> The Noticeboard -> Quote of the Day

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#church history#quote

Source: src/lib/content-data/noticeboard-quotes/quotes.json

Noticeboard quote Pending review

Quote — Teresa of Avila

Where a student walks

The Farm -> The Noticeboard -> Quote of the Day

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#church history#quote

Source: src/lib/content-data/noticeboard-quotes/quotes.json

Noticeboard quote Pending review

Quote — Amy Carmichael

Where a student walks

The Farm -> The Noticeboard -> Quote of the Day

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#church history#quote

Source: src/lib/content-data/noticeboard-quotes/quotes.json

Noticeboard quote Pending review

Quote — Hannah Whitall Smith

Where a student walks

The Farm -> The Noticeboard -> Quote of the Day

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#church history#quote

Source: src/lib/content-data/noticeboard-quotes/quotes.json

Noticeboard quote Pending review

Quote — Christina Rossetti

Where a student walks

The Farm -> The Noticeboard -> Quote of the Day

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#church history#quote

Source: src/lib/content-data/noticeboard-quotes/quotes.json

Noticeboard quote Pending review

Quote — Catherine Booth

Where a student walks

The Farm -> The Noticeboard -> Quote of the Day

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#church history#quote

Source: src/lib/content-data/noticeboard-quotes/quotes.json

The Gleaners at Dusk

Naomi, Levi and Amos's slow story, unlocked one beat at a time by how many corners a farm has left standing for them.

Story beat Unreviewed

First Words at the Fence

Where a student walks

The Farm -> Dusk gleaning visit -> First Words at the Fence

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

#gleaning#dignity#naomi

Source: src/lib/gleaner-story.ts — unlocks at 2 lifetime corner-gleans

Story beat Unreviewed

A Girl Coming Behind Her

Where a student walks

The Farm -> Dusk gleaning visit -> A Girl Coming Behind Her

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

#gleaning#dignity#naomi

Source: src/lib/gleaner-story.ts — unlocks at 5 lifetime corner-gleans

Story beat Unreviewed

Two at the Corners Now

Where a student walks

The Farm -> Dusk gleaning visit -> Two at the Corners Now

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

#gleaning#dignity#naomi

Source: src/lib/gleaner-story.ts — unlocks at 8 lifetime corner-gleans

Story beat Unreviewed

Passing Through

Where a student walks

The Farm -> Dusk gleaning visit -> Passing Through

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

#gleaning#dignity#levi

Source: src/lib/gleaner-story.ts — unlocks at 4 lifetime corner-gleans

Story beat Unreviewed

The Empty Plot by the Creek

Where a student walks

The Farm -> Dusk gleaning visit -> The Empty Plot by the Creek

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

#gleaning#dignity#levi

Source: src/lib/gleaner-story.ts — unlocks at 10 lifetime corner-gleans

Story beat Unreviewed

Fence-Line Compliment

Where a student walks

The Farm -> Dusk gleaning visit -> Fence-Line Compliment

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

#gleaning#dignity#amos

Source: src/lib/gleaner-story.ts — unlocks at 6 lifetime corner-gleans

Story beat Unreviewed

Forty Seasons of Knowing Trees

Where a student walks

The Farm -> Dusk gleaning visit -> Forty Seasons of Knowing Trees

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

#gleaning#dignity#amos

Source: src/lib/gleaner-story.ts — unlocks at 12 lifetime corner-gleans

Story beat Unreviewed

Wedding Bells at the Chapel

Where a student walks

The Farm -> Dusk gleaning visit -> Wedding Bells at the Chapel

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

#gleaning#dignity#naomi

Source: src/lib/gleaner-story.ts — unlocks at 15 lifetime corner-gleans

The Harvest Festival

A once-a-week, town-wide table — not a player score — that reveals one verse once the shared table is full.

Verse in the world Unreviewed

The Harvest Festival — Deuteronomy 16:13-14

Where a student walks

The Farm -> The Harvest Festival (Saturdays only, once the table reaches 'A feast to remember')

Not always findable — Seasonal. Tied to a season or festival window — not there the rest of the year.

Scripture: Deuteronomy 16:13-14

#festival#harvest#communal giving

Source: src/lib/festival.ts — the only one of SEASON_FESTIVALS' four verses actually wired to setVerse()

Where's Bingo?

A hidden-object dog, found daily somewhere on the farm — each find reveals the next of four seek-and-find verses in a fixed cycle.

Verse in the world Unreviewed

Where's Bingo? — Jeremiah 29:13

Where a student walks

The Farm -> Where's Bingo? (hidden dog, search the whole farm)

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Scripture: Jeremiah 29:13

#seeking and finding#scripture memory

Source: src/lib/find-verses.ts — verse rotates strictly by this farm's cumulative lifetime Bingo-find count, not by day

Verse in the world Unreviewed

Where's Bingo? — Matthew 7:7

Where a student walks

The Farm -> Where's Bingo? (hidden dog, search the whole farm)

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Scripture: Matthew 7:7

#seeking and finding#scripture memory

Source: src/lib/find-verses.ts — verse rotates strictly by this farm's cumulative lifetime Bingo-find count, not by day

Verse in the world Unreviewed

Where's Bingo? — Luke 15:6

Where a student walks

The Farm -> Where's Bingo? (hidden dog, search the whole farm)

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Scripture: Luke 15:6

#seeking and finding#scripture memory

Source: src/lib/find-verses.ts — verse rotates strictly by this farm's cumulative lifetime Bingo-find count, not by day

Verse in the world Unreviewed

Where's Bingo? — Proverbs 8:17

Where a student walks

The Farm -> Where's Bingo? (hidden dog, search the whole farm)

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Scripture: Proverbs 8:17

#seeking and finding#scripture memory

Source: src/lib/find-verses.ts — verse rotates strictly by this farm's cumulative lifetime Bingo-find count, not by day

Farm & Town Milestone Verses

One-time verses that appear the first time a player does something Christ-like — leaves a corner, helps a neighbor, brings in a harvest.

Verse in the world Unreviewed

the corner you left standing, and whoever came for it.

Where a student walks

The Farm -> leave a corner unharvested for a gleaner

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Leviticus 19:9-10

#milestone verse

Source: src/lib/content.ts — VERSES.gleaning_first, fires once, first time only

Verse in the world Unreviewed

the field you let rest instead of asking one more harvest of it.

Where a student walks

The Farm -> let a field lie fallow for a full day

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Exodus 23:10-11

#milestone verse

Source: src/lib/content.ts — VERSES.sabbath_first, fires once, first time only

Verse in the world Unreviewed

the wandering sheep, found and carried home.

Where a student walks

The Farm -> find and bring home the wandering sheep

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Luke 15:6

#milestone verse

Source: src/lib/content.ts — VERSES.lost_sheep_found, fires once, first time only

Verse in the world Unreviewed

the first crop your own hands brought in.

Where a student walks

The Farm -> harvest your very first crop

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: John 4:35

#milestone verse

Source: src/lib/content.ts — VERSES.first_harvest, fires once, first time only

Verse in the world Unreviewed

the coins, the lumber, the hours you gave to carry someone else's load.

Where a student walks

The Town -> contribute to a rebuild project (barn/bridge/well)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Galatians 6:2

#milestone verse

Source: src/lib/content.ts — VERSES.neighbor_help_first, fires once, first time only

Verse in the world Unreviewed

the barn, the bridge, the well — raised whole again, not by one hand but many.

Where a student walks

The Town -> finish a rebuild project (barn/bridge/well)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Nehemiah 4:6

#milestone verse

Source: src/lib/content.ts — VERSES.rebuild_complete, fires once, first time only

Verse in the world Unreviewed

the orchard's first fruit, after the long wait for it to grow.

Where a student walks

The Orchard -> your first fruit, after the long wait

Orchard opens at level 4 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: John 15:5

#milestone verse

Source: src/lib/content.ts — VERSES.orchard_first_fruit, fires once, first time only

Verse in the world Unreviewed

the first catch at the dock, and the neighbor who helped haul it in.

Where a student walks

The Dock -> your first catch

The Dock opens at level 6 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Luke 5:6-7

#milestone verse

Source: src/lib/content.ts — VERSES.fishing_first_catch, fires once, first time only

Verse in the world Unreviewed

the well you named, and the water it set flowing.

Where a student walks

The Low Country -> dig and name a well

The Low Country opens at level 13 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Genesis 26:22

#milestone verse

Source: src/lib/content.ts — VERSES.well_named, fires once, first time only

Verse in the world Unreviewed

the first patch of dry ground that turned living under the well's water.

Where a student walks

The Low Country -> the well's water turns the first tile living

The Low Country opens at level 13 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Isaiah 35:1

#milestone verse

Source: src/lib/content.ts — VERSES.wilderness_first_living, fires once, first time only

Verse in the world Unreviewed

the whole parcel, reclaimed and made whole again.

Where a student walks

The Low Country -> reclaim a whole wilderness parcel

The Low Country opens at level 13 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Deuteronomy 8:7,10

#milestone verse

Source: src/lib/content.ts — VERSES.wilderness_parcel_healed, fires once, first time only

Verse in the world Unreviewed

the storm your homestead stood through, built as it was on the rock.

Where a student walks

The Low Country -> the homestead standing after a storm

The Low Country opens at level 13 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Matthew 7:25

#milestone verse

Source: src/lib/content.ts — VERSES.homestead_storm_stood, fires once, first time only

Sought Words — the Sky

Tap the time-of-day chip for a short verse — scripture sought, never awarded. One of seven per band rotates in each day.

Verse in the world Unreviewed

Morning sky — Psalm 143:8

Where a student walks

The Farm -> tap the sky during morning

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 143:8

#time of day#morning

Source: src/lib/content.ts — TIME_VERSES.morning[0]

Verse in the world Unreviewed

Morning sky — Lamentations 3:22-23

Where a student walks

The Farm -> tap the sky during morning

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Lamentations 3:22-23

#time of day#morning

Source: src/lib/content.ts — TIME_VERSES.morning[1]

Verse in the world Unreviewed

Morning sky — Psalm 5:3

Where a student walks

The Farm -> tap the sky during morning

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 5:3

#time of day#morning

Source: src/lib/content.ts — TIME_VERSES.morning[2]

Verse in the world Unreviewed

Morning sky — Genesis 1:1

Where a student walks

The Farm -> tap the sky during morning

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Genesis 1:1

#time of day#morning

Source: src/lib/content.ts — TIME_VERSES.morning[3]

Verse in the world Unreviewed

Morning sky — Genesis 1:3

Where a student walks

The Farm -> tap the sky during morning

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Genesis 1:3

#time of day#morning

Source: src/lib/content.ts — TIME_VERSES.morning[4]

Verse in the world Unreviewed

Morning sky — Psalm 30:5

Where a student walks

The Farm -> tap the sky during morning

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 30:5

#time of day#morning

Source: src/lib/content.ts — TIME_VERSES.morning[5]

Verse in the world Unreviewed

Morning sky — Isaiah 60:1

Where a student walks

The Farm -> tap the sky during morning

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Isaiah 60:1

#time of day#morning

Source: src/lib/content.ts — TIME_VERSES.morning[6]

Verse in the world Unreviewed

Midday sky — Psalm 90:17

Where a student walks

The Farm -> tap the sky during midday

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 90:17

#time of day#midday

Source: src/lib/content.ts — TIME_VERSES.midday[0]

Verse in the world Unreviewed

Midday sky — Colossians 3:23

Where a student walks

The Farm -> tap the sky during midday

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Colossians 3:23

#time of day#midday

Source: src/lib/content.ts — TIME_VERSES.midday[1]

Verse in the world Unreviewed

Midday sky — Psalm 24:1

Where a student walks

The Farm -> tap the sky during midday

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 24:1

#time of day#midday

Source: src/lib/content.ts — TIME_VERSES.midday[2]

Verse in the world Unreviewed

Midday sky — Matthew 6:33

Where a student walks

The Farm -> tap the sky during midday

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Matthew 6:33

#time of day#midday

Source: src/lib/content.ts — TIME_VERSES.midday[3]

Verse in the world Unreviewed

Midday sky — Genesis 2:15

Where a student walks

The Farm -> tap the sky during midday

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Genesis 2:15

#time of day#midday

Source: src/lib/content.ts — TIME_VERSES.midday[4]

Verse in the world Unreviewed

Midday sky — Ruth 2:12

Where a student walks

The Farm -> tap the sky during midday

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Ruth 2:12

#time of day#midday

Source: src/lib/content.ts — TIME_VERSES.midday[5]

Verse in the world Unreviewed

Midday sky — Genesis 1:28

Where a student walks

The Farm -> tap the sky during midday

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Genesis 1:28

#time of day#midday

Source: src/lib/content.ts — TIME_VERSES.midday[6]

Verse in the world Unreviewed

Evening sky — Psalm 141:2

Where a student walks

The Farm -> tap the sky during evening

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 141:2

#time of day#evening

Source: src/lib/content.ts — TIME_VERSES.evening[0]

Verse in the world Unreviewed

Evening sky — Psalm 65:8

Where a student walks

The Farm -> tap the sky during evening

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 65:8

#time of day#evening

Source: src/lib/content.ts — TIME_VERSES.evening[1]

Verse in the world Unreviewed

Evening sky — Genesis 1:31

Where a student walks

The Farm -> tap the sky during evening

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Genesis 1:31

#time of day#evening

Source: src/lib/content.ts — TIME_VERSES.evening[2]

Verse in the world Unreviewed

Evening sky — Luke 2:29-30

Where a student walks

The Farm -> tap the sky during evening

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Luke 2:29-30

#time of day#evening

Source: src/lib/content.ts — TIME_VERSES.evening[3]

Verse in the world Unreviewed

Evening sky — 1 Kings 8:29

Where a student walks

The Farm -> tap the sky during evening

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: 1 Kings 8:29

#time of day#evening

Source: src/lib/content.ts — TIME_VERSES.evening[4]

Verse in the world Unreviewed

Evening sky — Acts 2:42

Where a student walks

The Farm -> tap the sky during evening

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Acts 2:42

#time of day#evening

Source: src/lib/content.ts — TIME_VERSES.evening[5]

Verse in the world Unreviewed

Evening sky — Genesis 9:13

Where a student walks

The Farm -> tap the sky during evening

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Genesis 9:13

#time of day#evening

Source: src/lib/content.ts — TIME_VERSES.evening[6]

Verse in the world Unreviewed

Night sky — Psalm 4:8

Where a student walks

The Farm -> tap the sky during night

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 4:8

#time of day#night

Source: src/lib/content.ts — TIME_VERSES.night[0]

Verse in the world Unreviewed

Night sky — Psalm 121:3-4

Where a student walks

The Farm -> tap the sky during night

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 121:3-4

#time of day#night

Source: src/lib/content.ts — TIME_VERSES.night[1]

Verse in the world Unreviewed

Night sky — Psalm 8:3-4

Where a student walks

The Farm -> tap the sky during night

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 8:3-4

#time of day#night

Source: src/lib/content.ts — TIME_VERSES.night[2]

Verse in the world Unreviewed

Night sky — Luke 23:46

Where a student walks

The Farm -> tap the sky during night

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Luke 23:46

#time of day#night

Source: src/lib/content.ts — TIME_VERSES.night[3]

Verse in the world Unreviewed

Night sky — Ezekiel 37:14

Where a student walks

The Farm -> tap the sky during night

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Ezekiel 37:14

#time of day#night

Source: src/lib/content.ts — TIME_VERSES.night[4]

Verse in the world Unreviewed

Night sky — Exodus 3:14

Where a student walks

The Farm -> tap the sky during night

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Exodus 3:14

#time of day#night

Source: src/lib/content.ts — TIME_VERSES.night[5]

Verse in the world Unreviewed

Night sky — Ezekiel 37:27

Where a student walks

The Farm -> tap the sky during night

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Ezekiel 37:27

#time of day#night

Source: src/lib/content.ts — TIME_VERSES.night[6]

Seasons of the Story

A quiet, ordered walk through the whole arc of scripture — Creation to Pentecost — read at your own pace, always open in the Farm Journal.

Verse in the world Unreviewed

Creation — Genesis 1:1

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 1:1

#seasons of the story#creation

Source: src/lib/content.ts — SEASON_VERSES[0], era "Creation"

Verse in the world Unreviewed

Creation — Genesis 1:3

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 1:3

#seasons of the story#creation

Source: src/lib/content.ts — SEASON_VERSES[1], era "Creation"

Verse in the world Unreviewed

Creation — Genesis 1:11-12

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 1:11-12

#seasons of the story#creation

Source: src/lib/content.ts — SEASON_VERSES[2], era "Creation"

Verse in the world Unreviewed

Creation — Genesis 2:15

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 2:15

#seasons of the story#creation

Source: src/lib/content.ts — SEASON_VERSES[3], era "Creation"

Verse in the world Unreviewed

The Fall — Genesis 3:9

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 3:9

#seasons of the story#the fall

Source: src/lib/content.ts — SEASON_VERSES[4], era "The Fall"

Verse in the world Unreviewed

The Fall — Genesis 3:15

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 3:15

#seasons of the story#the fall

Source: src/lib/content.ts — SEASON_VERSES[5], era "The Fall"

Verse in the world Unreviewed

The Fall — Genesis 3:19

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 3:19

#seasons of the story#the fall

Source: src/lib/content.ts — SEASON_VERSES[6], era "The Fall"

Verse in the world Unreviewed

The Fall — Genesis 4:7

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 4:7

#seasons of the story#the fall

Source: src/lib/content.ts — SEASON_VERSES[7], era "The Fall"

Verse in the world Unreviewed

The Fall — Genesis 4:9-10

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 4:9-10

#seasons of the story#the fall

Source: src/lib/content.ts — SEASON_VERSES[8], era "The Fall"

Verse in the world Unreviewed

The Flood — Genesis 6:9

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 6:9

#seasons of the story#the flood

Source: src/lib/content.ts — SEASON_VERSES[9], era "The Flood"

Verse in the world Unreviewed

The Flood — Genesis 8:1

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 8:1

#seasons of the story#the flood

Source: src/lib/content.ts — SEASON_VERSES[10], era "The Flood"

Verse in the world Unreviewed

The Flood — Genesis 8:22

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 8:22

#seasons of the story#the flood

Source: src/lib/content.ts — SEASON_VERSES[11], era "The Flood"

Verse in the world Unreviewed

The Flood — Genesis 9:13

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 9:13

#seasons of the story#the flood

Source: src/lib/content.ts — SEASON_VERSES[12], era "The Flood"

Verse in the world Unreviewed

Babel — Genesis 11:4

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 11:4

#seasons of the story#babel

Source: src/lib/content.ts — SEASON_VERSES[13], era "Babel"

Verse in the world Unreviewed

Babel — Genesis 11:9

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 11:9

#seasons of the story#babel

Source: src/lib/content.ts — SEASON_VERSES[14], era "Babel"

Verse in the world Unreviewed

Abraham — Genesis 12:1-3

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 12:1-3

#seasons of the story#abraham

Source: src/lib/content.ts — SEASON_VERSES[15], era "Abraham"

Verse in the world Unreviewed

Abraham — Genesis 15:6

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 15:6

#seasons of the story#abraham

Source: src/lib/content.ts — SEASON_VERSES[16], era "Abraham"

Verse in the world Unreviewed

Abraham — Genesis 12:7

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Genesis 12:7

#seasons of the story#abraham

Source: src/lib/content.ts — SEASON_VERSES[17], era "Abraham"

Verse in the world Unreviewed

Exodus — Exodus 3:5

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Exodus 3:5

#seasons of the story#exodus

Source: src/lib/content.ts — SEASON_VERSES[18], era "Exodus"

Verse in the world Unreviewed

Exodus — Exodus 3:7-8

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Exodus 3:7-8

#seasons of the story#exodus

Source: src/lib/content.ts — SEASON_VERSES[19], era "Exodus"

Verse in the world Unreviewed

Exodus — Exodus 3:14

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Exodus 3:14

#seasons of the story#exodus

Source: src/lib/content.ts — SEASON_VERSES[20], era "Exodus"

Verse in the world Unreviewed

Ruth — Ruth 1:16

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Ruth 1:16

#seasons of the story#ruth

Source: src/lib/content.ts — SEASON_VERSES[21], era "Ruth"

Verse in the world Unreviewed

Ruth — Ruth 2:10

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Ruth 2:10

#seasons of the story#ruth

Source: src/lib/content.ts — SEASON_VERSES[22], era "Ruth"

Verse in the world Unreviewed

Ruth — Ruth 2:12

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Ruth 2:12

#seasons of the story#ruth

Source: src/lib/content.ts — SEASON_VERSES[23], era "Ruth"

Verse in the world Unreviewed

Ruth — Ruth 4:17

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Ruth 4:17

#seasons of the story#ruth

Source: src/lib/content.ts — SEASON_VERSES[24], era "Ruth"

Verse in the world Unreviewed

David — 1 Samuel 16:7

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: 1 Samuel 16:7

#seasons of the story#david

Source: src/lib/content.ts — SEASON_VERSES[25], era "David"

Verse in the world Unreviewed

David — 1 Samuel 17:37

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: 1 Samuel 17:37

#seasons of the story#david

Source: src/lib/content.ts — SEASON_VERSES[26], era "David"

Verse in the world Unreviewed

David — 1 Samuel 17:45

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: 1 Samuel 17:45

#seasons of the story#david

Source: src/lib/content.ts — SEASON_VERSES[27], era "David"

Verse in the world Unreviewed

Solomon's Temple — 1 Kings 8:27

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: 1 Kings 8:27

#seasons of the story#solomon's temple

Source: src/lib/content.ts — SEASON_VERSES[28], era "Solomon's Temple"

Verse in the world Unreviewed

Solomon's Temple — Isaiah 9:7

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Isaiah 9:7

#seasons of the story#solomon's temple

Source: src/lib/content.ts — SEASON_VERSES[29], era "Solomon's Temple"

Verse in the world Unreviewed

Exile & Dry Bones — Ezekiel 37:4

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Ezekiel 37:4

#seasons of the story#exile & dry bones

Source: src/lib/content.ts — SEASON_VERSES[30], era "Exile & Dry Bones"

Verse in the world Unreviewed

Exile & Dry Bones — Ezekiel 37:14

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Ezekiel 37:14

#seasons of the story#exile & dry bones

Source: src/lib/content.ts — SEASON_VERSES[31], era "Exile & Dry Bones"

Verse in the world Unreviewed

Exile & Dry Bones — Jeremiah 31:33

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Jeremiah 31:33

#seasons of the story#exile & dry bones

Source: src/lib/content.ts — SEASON_VERSES[32], era "Exile & Dry Bones"

Verse in the world Unreviewed

Nativity — Luke 1:46-47

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Luke 1:46-47

#seasons of the story#nativity

Source: src/lib/content.ts — SEASON_VERSES[33], era "Nativity"

Verse in the world Unreviewed

Nativity — Luke 1:38

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Luke 1:38

#seasons of the story#nativity

Source: src/lib/content.ts — SEASON_VERSES[34], era "Nativity"

Verse in the world Unreviewed

Nativity — Luke 2:7

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Luke 2:7

#seasons of the story#nativity

Source: src/lib/content.ts — SEASON_VERSES[35], era "Nativity"

Verse in the world Unreviewed

Nativity — Luke 2:10-11

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Luke 2:10-11

#seasons of the story#nativity

Source: src/lib/content.ts — SEASON_VERSES[36], era "Nativity"

Verse in the world Unreviewed

Nativity — John 1:14

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: John 1:14

#seasons of the story#nativity

Source: src/lib/content.ts — SEASON_VERSES[37], era "Nativity"

Verse in the world Unreviewed

Sermon on the Mount — Matthew 5:3

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Matthew 5:3

#seasons of the story#sermon on the mount

Source: src/lib/content.ts — SEASON_VERSES[38], era "Sermon on the Mount"

Verse in the world Unreviewed

Sermon on the Mount — Matthew 6:33

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Matthew 6:33

#seasons of the story#sermon on the mount

Source: src/lib/content.ts — SEASON_VERSES[39], era "Sermon on the Mount"

Verse in the world Unreviewed

Sermon on the Mount — Matthew 6:9-10

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Matthew 6:9-10

#seasons of the story#sermon on the mount

Source: src/lib/content.ts — SEASON_VERSES[40], era "Sermon on the Mount"

Verse in the world Unreviewed

Sermon on the Mount — Matthew 7:24

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Matthew 7:24

#seasons of the story#sermon on the mount

Source: src/lib/content.ts — SEASON_VERSES[41], era "Sermon on the Mount"

Verse in the world Unreviewed

The Cross — Luke 23:34

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Luke 23:34

#seasons of the story#the cross

Source: src/lib/content.ts — SEASON_VERSES[42], era "The Cross"

Verse in the world Unreviewed

The Cross — Luke 23:43

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Luke 23:43

#seasons of the story#the cross

Source: src/lib/content.ts — SEASON_VERSES[43], era "The Cross"

Verse in the world Unreviewed

The Cross — John 19:30

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: John 19:30

#seasons of the story#the cross

Source: src/lib/content.ts — SEASON_VERSES[44], era "The Cross"

Verse in the world Unreviewed

The Cross — Luke 23:46

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Luke 23:46

#seasons of the story#the cross

Source: src/lib/content.ts — SEASON_VERSES[45], era "The Cross"

Verse in the world Unreviewed

Pentecost — Acts 2:4

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Acts 2:4

#seasons of the story#pentecost

Source: src/lib/content.ts — SEASON_VERSES[46], era "Pentecost"

Verse in the world Unreviewed

Pentecost — Acts 2:42

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Acts 2:42

#seasons of the story#pentecost

Source: src/lib/content.ts — SEASON_VERSES[47], era "Pentecost"

Verse in the world Unreviewed

Pentecost — Acts 2:44-45

Where a student walks

The Farm -> Farm Journal -> Seasons of the Story

Always available — safe to assign

Scripture: Acts 2:44-45

#seasons of the story#pentecost

Source: src/lib/content.ts — SEASON_VERSES[48], era "Pentecost"

Sought Words — the Week

Tap any day of the week on the farm's calendar strip for a verse matched to that day's mood — any day is tappable any day.

Verse in the world Unreviewed

Sunday — Psalm 118:24

Where a student walks

The Farm -> tap Sunday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 118:24

#day of the week#sunday

Source: src/lib/content-week.ts — WEEK_VERSES[0][0]

Verse in the world Unreviewed

Sunday — Exodus 34:21

Where a student walks

The Farm -> tap Sunday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Exodus 34:21

#day of the week#sunday

Source: src/lib/content-week.ts — WEEK_VERSES[0][1]

Verse in the world Unreviewed

Sunday — Psalm 122:1

Where a student walks

The Farm -> tap Sunday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 122:1

#day of the week#sunday

Source: src/lib/content-week.ts — WEEK_VERSES[0][2]

Verse in the world Unreviewed

Sunday — Acts 2:42

Where a student walks

The Farm -> tap Sunday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Acts 2:42

#day of the week#sunday

Source: src/lib/content-week.ts — WEEK_VERSES[0][3]

Verse in the world Unreviewed

Sunday — Luke 24:53

Where a student walks

The Farm -> tap Sunday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Luke 24:53

#day of the week#sunday

Source: src/lib/content-week.ts — WEEK_VERSES[0][4]

Verse in the world Unreviewed

Monday — Colossians 3:23

Where a student walks

The Farm -> tap Monday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Colossians 3:23

#day of the week#monday

Source: src/lib/content-week.ts — WEEK_VERSES[1][0]

Verse in the world Unreviewed

Monday — Ecclesiastes 3:1

Where a student walks

The Farm -> tap Monday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Ecclesiastes 3:1

#day of the week#monday

Source: src/lib/content-week.ts — WEEK_VERSES[1][1]

Verse in the world Unreviewed

Monday — Proverbs 16:3

Where a student walks

The Farm -> tap Monday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 16:3

#day of the week#monday

Source: src/lib/content-week.ts — WEEK_VERSES[1][2]

Verse in the world Unreviewed

Monday — Genesis 2:15

Where a student walks

The Farm -> tap Monday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Genesis 2:15

#day of the week#monday

Source: src/lib/content-week.ts — WEEK_VERSES[1][3]

Verse in the world Unreviewed

Monday — Ruth 2:12

Where a student walks

The Farm -> tap Monday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Ruth 2:12

#day of the week#monday

Source: src/lib/content-week.ts — WEEK_VERSES[1][4]

Verse in the world Unreviewed

Tuesday — Isaiah 55:10-11

Where a student walks

The Farm -> tap Tuesday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Isaiah 55:10-11

#day of the week#tuesday

Source: src/lib/content-week.ts — WEEK_VERSES[2][0]

Verse in the world Unreviewed

Tuesday — Matthew 6:26

Where a student walks

The Farm -> tap Tuesday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Matthew 6:26

#day of the week#tuesday

Source: src/lib/content-week.ts — WEEK_VERSES[2][1]

Verse in the world Unreviewed

Tuesday — Ecclesiastes 11:6

Where a student walks

The Farm -> tap Tuesday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Ecclesiastes 11:6

#day of the week#tuesday

Source: src/lib/content-week.ts — WEEK_VERSES[2][2]

Verse in the world Unreviewed

Tuesday — Genesis 1:11-12

Where a student walks

The Farm -> tap Tuesday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Genesis 1:11-12

#day of the week#tuesday

Source: src/lib/content-week.ts — WEEK_VERSES[2][3]

Verse in the world Unreviewed

Tuesday — Genesis 1:28

Where a student walks

The Farm -> tap Tuesday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Genesis 1:28

#day of the week#tuesday

Source: src/lib/content-week.ts — WEEK_VERSES[2][4]

Verse in the world Unreviewed

Wednesday — James 5:7

Where a student walks

The Farm -> tap Wednesday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: James 5:7

#day of the week#wednesday

Source: src/lib/content-week.ts — WEEK_VERSES[3][0]

Verse in the world Unreviewed

Wednesday — Psalm 1:3

Where a student walks

The Farm -> tap Wednesday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 1:3

#day of the week#wednesday

Source: src/lib/content-week.ts — WEEK_VERSES[3][1]

Verse in the world Unreviewed

Wednesday — Galatians 6:9

Where a student walks

The Farm -> tap Wednesday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Galatians 6:9

#day of the week#wednesday

Source: src/lib/content-week.ts — WEEK_VERSES[3][2]

Verse in the world Unreviewed

Wednesday — Genesis 8:22

Where a student walks

The Farm -> tap Wednesday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Genesis 8:22

#day of the week#wednesday

Source: src/lib/content-week.ts — WEEK_VERSES[3][3]

Verse in the world Unreviewed

Wednesday — Ruth 4:17

Where a student walks

The Farm -> tap Wednesday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Ruth 4:17

#day of the week#wednesday

Source: src/lib/content-week.ts — WEEK_VERSES[3][4]

Verse in the world Unreviewed

Thursday — Matthew 6:28-29

Where a student walks

The Farm -> tap Thursday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Matthew 6:28-29

#day of the week#thursday

Source: src/lib/content-week.ts — WEEK_VERSES[4][0]

Verse in the world Unreviewed

Thursday — Philippians 4:6

Where a student walks

The Farm -> tap Thursday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Philippians 4:6

#day of the week#thursday

Source: src/lib/content-week.ts — WEEK_VERSES[4][1]

Verse in the world Unreviewed

Thursday — Psalm 65:9

Where a student walks

The Farm -> tap Thursday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 65:9

#day of the week#thursday

Source: src/lib/content-week.ts — WEEK_VERSES[4][2]

Verse in the world Unreviewed

Thursday — Exodus 3:7-8

Where a student walks

The Farm -> tap Thursday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Exodus 3:7-8

#day of the week#thursday

Source: src/lib/content-week.ts — WEEK_VERSES[4][3]

Verse in the world Unreviewed

Thursday — Matthew 6:33

Where a student walks

The Farm -> tap Thursday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Matthew 6:33

#day of the week#thursday

Source: src/lib/content-week.ts — WEEK_VERSES[4][4]

Verse in the world Unreviewed

Friday — Deuteronomy 24:19

Where a student walks

The Farm -> tap Friday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Deuteronomy 24:19

#day of the week#friday

Source: src/lib/content-week.ts — WEEK_VERSES[5][0]

Verse in the world Unreviewed

Friday — Galatians 6:2

Where a student walks

The Farm -> tap Friday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Galatians 6:2

#day of the week#friday

Source: src/lib/content-week.ts — WEEK_VERSES[5][1]

Verse in the world Unreviewed

Friday — Proverbs 11:25

Where a student walks

The Farm -> tap Friday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 11:25

#day of the week#friday

Source: src/lib/content-week.ts — WEEK_VERSES[5][2]

Verse in the world Unreviewed

Friday — Ruth 1:16

Where a student walks

The Farm -> tap Friday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Ruth 1:16

#day of the week#friday

Source: src/lib/content-week.ts — WEEK_VERSES[5][3]

Verse in the world Unreviewed

Friday — Acts 2:44-45

Where a student walks

The Farm -> tap Friday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Acts 2:44-45

#day of the week#friday

Source: src/lib/content-week.ts — WEEK_VERSES[5][4]

Verse in the world Unreviewed

Saturday — Psalm 127:1-2

Where a student walks

The Farm -> tap Saturday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 127:1-2

#day of the week#saturday

Source: src/lib/content-week.ts — WEEK_VERSES[6][0]

Verse in the world Unreviewed

Saturday — Proverbs 12:14

Where a student walks

The Farm -> tap Saturday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 12:14

#day of the week#saturday

Source: src/lib/content-week.ts — WEEK_VERSES[6][1]

Verse in the world Unreviewed

Saturday — Psalm 90:17

Where a student walks

The Farm -> tap Saturday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 90:17

#day of the week#saturday

Source: src/lib/content-week.ts — WEEK_VERSES[6][2]

Verse in the world Unreviewed

Saturday — Luke 23:46

Where a student walks

The Farm -> tap Saturday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Luke 23:46

#day of the week#saturday

Source: src/lib/content-week.ts — WEEK_VERSES[6][3]

Verse in the world Unreviewed

Saturday — 1 Kings 8:29

Where a student walks

The Farm -> tap Saturday on the calendar strip

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: 1 Kings 8:29

#day of the week#saturday

Source: src/lib/content-week.ts — WEEK_VERSES[6][4]

The Town

The Town opens at level 2 — a brand-new player cannot go there yet.

Is It in the Bible?

A stall-holder in the square asks once a day: is this line really scripture, or does it just sound like it?

Bible-or-not trivia Approved

"Am I my brother's keeper?"

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "Am I my brother's keeper?"

Scripture: Genesis 4:9

#bible or not#genuine scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"You are the salt of the earth."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "You are the salt of the earth."

Scripture: Matthew 5:13

#bible or not#genuine scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"How the mighty have fallen."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "How the mighty have fallen."

Scripture: 2 Samuel 1:19

#bible or not#genuine scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"A house divided against itself cannot stand."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "A house divided against itself cannot stand."

Scripture: Mark 3:25

#bible or not#genuine scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"An eye for an eye."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "An eye for an eye."

Scripture: Exodus 21:24

#bible or not#genuine scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"There is nothing new under the sun."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "There is nothing new under the sun."

Scripture: Ecclesiastes 1:9

#bible or not#genuine scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"A leopard can't change its spots."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "A leopard can't change its spots."

Scripture: Jeremiah 13:23

#bible or not#genuine scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"God helps those who help themselves."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "God helps those who help themselves."

Scripture: Ephesians 2:8-9

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"Cleanliness is next to godliness."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "Cleanliness is next to godliness."

Scripture: James 4:8

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"Money is the root of all evil."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "Money is the root of all evil."

Scripture: 1 Timothy 6:10

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"Spare the rod, spoil the child."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "Spare the rod, spoil the child."

Scripture: Proverbs 13:24

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"That's my cross to bear."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "That's my cross to bear."

Scripture: Luke 9:23

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"Everything happens for a reason."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "Everything happens for a reason."

Scripture: Romans 8:28

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"To thine own self be true."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "To thine own self be true."

Scripture: Jeremiah 17:9

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"I can't get no satisfaction."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "I can't get no satisfaction."

Scripture: Ecclesiastes 1:2

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"This too shall pass."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "This too shall pass."

Scripture: Ecclesiastes 3:1

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"All you need is love."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "All you need is love."

Scripture: 1 Corinthians 13:13

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"Que sera, sera — whatever will be, will be."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "Que sera, sera — whatever will be, will be."

Scripture: James 4:14-15

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"Rise and grind."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "Rise and grind."

Scripture: Psalm 127:2

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"You can't take it with you."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "You can't take it with you."

Scripture: 1 Timothy 6:7

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"All we are is dust in the wind."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "All we are is dust in the wind."

Scripture: Genesis 3:19

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Bible-or-not trivia Approved

"The times, they are a-changin'."

Where a student walks

The Town -> Is It in the Bible? (riddle stall)

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Ask the student: Is this in the Bible? "The times, they are a-changin'."

Scripture: Hebrews 13:8

#bible or not#not scripture

Source: src/lib/content-data/bible-or-not/questions.json

Lady Wisdom

A fixed daily line from Proverbs' own personification of Wisdom, drawn only from her practical-instruction register.

Lady Wisdom line Approved

Lady Wisdom — Proverbs 1:20

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 1:20

#invitation

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

Lady Wisdom line Approved

Lady Wisdom — Proverbs 2:1-5

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 2:1-5

#instruction

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

Lady Wisdom line Approved

Lady Wisdom — Proverbs 2:6

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 2:6

#instruction

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

Lady Wisdom line Approved

Lady Wisdom — Proverbs 3:5-6

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 3:5-6

#instruction

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

Lady Wisdom line Approved

Lady Wisdom — Proverbs 3:13-15

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 3:13-15

#value of wisdom

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

Lady Wisdom line Approved

Lady Wisdom — Proverbs 3:16-18

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 3:16-18

#value of wisdom

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

Lady Wisdom line Approved

Lady Wisdom — Proverbs 4:4-9

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 4:4-9

#instruction

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

Lady Wisdom line Approved

Lady Wisdom — Proverbs 4:23

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 4:23

#instruction

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

Lady Wisdom line Approved

Lady Wisdom — Proverbs 8:1-2

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 8:1-2

#invitation

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

Lady Wisdom line Approved

Lady Wisdom — Proverbs 8:10-11

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 8:10-11

#value of wisdom

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

Lady Wisdom line Approved

Lady Wisdom — Proverbs 8:17

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 8:17

#invitation

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

Lady Wisdom line Approved

Lady Wisdom — Proverbs 8:32-36

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 8:32-36

#instruction

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

Lady Wisdom line Approved

Lady Wisdom — Proverbs 9:1-6

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 9:1-6

#invitation

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

Lady Wisdom line Approved

Lady Wisdom — Proverbs 9:10

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 9:10

#fear of yahweh

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

Lady Wisdom line Approved

Lady Wisdom — Proverbs 9:13

Where a student walks

The Town -> Lady Wisdom

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Proverbs 9:13

#contrast with folly

Source: src/lib/content-data/lady-wisdom/wisdom-lines.json

The Town Crier

Reads a hard psalm aloud once a day, grief plainly, with no resolution forced onto it.

Verse in the world Approved

The Crier's Lament — Psalm 13:1-2

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 13:1-2

#lament#unresolved

Source: src/lib/content-data/town-crier/lament-verses.json

Verse in the world Approved

The Crier's Lament — Psalm 13:5-6

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 13:5-6

#lament#turns toward hope

Source: src/lib/content-data/town-crier/lament-verses.json

Verse in the world Approved

The Crier's Lament — Psalm 30:11-12

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 30:11-12

#lament#turns toward hope

Source: src/lib/content-data/town-crier/lament-verses.json

Verse in the world Approved

The Crier's Lament — Psalm 42:9

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 42:9

#lament#unresolved

Source: src/lib/content-data/town-crier/lament-verses.json

Verse in the world Approved

The Crier's Lament — Psalm 42:11

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 42:11

#lament#turns toward hope

Source: src/lib/content-data/town-crier/lament-verses.json

Verse in the world Approved

The Crier's Lament — Psalm 88:1,3

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 88:1,3

#lament#unresolved

Source: src/lib/content-data/town-crier/lament-verses.json

Verse in the world Approved

The Crier's Lament — Psalm 88:14,18

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Psalm 88:14,18

#lament#unresolved

Source: src/lib/content-data/town-crier/lament-verses.json

Verse in the world Approved

The Crier's Lament — Lamentations 3:17

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Lamentations 3:17

#lament#unresolved

Source: src/lib/content-data/town-crier/lament-verses.json

Verse in the world Approved

The Crier's Lament — Lamentations 3:19-20

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Lamentations 3:19-20

#lament#unresolved

Source: src/lib/content-data/town-crier/lament-verses.json

Verse in the world Approved

The Crier's Lament — Lamentations 5:20-22

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

Scripture: Lamentations 5:20-22

#lament#unresolved

Source: src/lib/content-data/town-crier/lament-verses.json

Noticeboard quote Approved

The Crier's own words

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#lament#permission not resolution

Source: src/lib/content-data/town-crier/crier-frame-lines.json

Noticeboard quote Approved

The Crier's own words

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#lament#permission not resolution

Source: src/lib/content-data/town-crier/crier-frame-lines.json

Noticeboard quote Approved

The Crier's own words

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#lament#permission not resolution

Source: src/lib/content-data/town-crier/crier-frame-lines.json

Noticeboard quote Approved

The Crier's own words

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#lament#permission not resolution

Source: src/lib/content-data/town-crier/crier-frame-lines.json

Noticeboard quote Approved

The Crier's own words

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#lament#permission not resolution

Source: src/lib/content-data/town-crier/crier-frame-lines.json

Noticeboard quote Approved

The Crier's own words

Where a student walks

The Town -> The Town Crier

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#lament#permission not resolution

Source: src/lib/content-data/town-crier/crier-frame-lines.json

The Town Jester

One clean, town-life joke a day, standing at real distance from the Town Crier's post — equal standing, never funnier than him.

Jester joke Approved

The Jester's joke of the day

Where a student walks

The Town -> The Town Jester

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#clean humor#town life

Source: src/lib/content-data/jester/jester-jokes.json

Jester joke Approved

The Jester's joke of the day

Where a student walks

The Town -> The Town Jester

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#clean humor#town life

Source: src/lib/content-data/jester/jester-jokes.json

Jester joke Approved

The Jester's joke of the day

Where a student walks

The Town -> The Town Jester

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#clean humor#town life

Source: src/lib/content-data/jester/jester-jokes.json

Jester joke Approved

The Jester's joke of the day

Where a student walks

The Town -> The Town Jester

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#clean humor#town life

Source: src/lib/content-data/jester/jester-jokes.json

Jester joke Approved

The Jester's joke of the day

Where a student walks

The Town -> The Town Jester

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#clean humor#town life

Source: src/lib/content-data/jester/jester-jokes.json

Jester joke Approved

The Jester's joke of the day

Where a student walks

The Town -> The Town Jester

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#clean humor#town life

Source: src/lib/content-data/jester/jester-jokes.json

Jester joke Approved

The Jester's joke of the day

Where a student walks

The Town -> The Town Jester

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#clean humor#town life

Source: src/lib/content-data/jester/jester-jokes.json

Jester joke Approved

The Jester's joke of the day

Where a student walks

The Town -> The Town Jester

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#clean humor#town life

Source: src/lib/content-data/jester/jester-jokes.json

Pastor Obadiah's Bench

A second, always-reachable place to hear from Pastor Obadiah — separate from his wandering chance encounters in the square.

Noticeboard quote Approved

A word from Pastor Obadiah's bench

Where a student walks

The Town -> Pastor Obadiah's Bench

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#encouragement

Source: src/lib/content-data/obadiah-bench/bench-lines.json

Noticeboard quote Approved

A word from Pastor Obadiah's bench

Where a student walks

The Town -> Pastor Obadiah's Bench

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#encouragement

Source: src/lib/content-data/obadiah-bench/bench-lines.json

Noticeboard quote Approved

A word from Pastor Obadiah's bench

Where a student walks

The Town -> Pastor Obadiah's Bench

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#encouragement

Source: src/lib/content-data/obadiah-bench/bench-lines.json

Noticeboard quote Approved

A word from Pastor Obadiah's bench

Where a student walks

The Town -> Pastor Obadiah's Bench

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#encouragement

Source: src/lib/content-data/obadiah-bench/bench-lines.json

Noticeboard quote Approved

A word from Pastor Obadiah's bench

Where a student walks

The Town -> Pastor Obadiah's Bench

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#encouragement

Source: src/lib/content-data/obadiah-bench/bench-lines.json

Noticeboard quote Approved

A word from Pastor Obadiah's bench

Where a student walks

The Town -> Pastor Obadiah's Bench

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#encouragement

Source: src/lib/content-data/obadiah-bench/bench-lines.json

Noticeboard quote Approved

A word from Pastor Obadiah's bench

Where a student walks

The Town -> Pastor Obadiah's Bench

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#encouragement

Source: src/lib/content-data/obadiah-bench/bench-lines.json

Noticeboard quote Approved

A word from Pastor Obadiah's bench

Where a student walks

The Town -> Pastor Obadiah's Bench

The Town opens at level 2 — a brand-new player cannot go there yet.

Not always findable — Rotates daily. Rotates by day — may not be the one showing today. Confirm before assigning.

#encouragement

Source: src/lib/content-data/obadiah-bench/bench-lines.json

The Ancient Paths

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

In the beginning

Seven doors, one for each day of the first week. They open in order, because that is the order the story is told in.

Ancient Paths chamber Unreviewed

Day One — Light

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 1: Day One — Light

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Genesis 1:3-5

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day One — Light — Question 1

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 1: Day One — Light

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: God made light on Day 1 — so which light-giving things were NOT yet created until Day 4?

Scripture: Genesis 1:3-5

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day One — Light — Question 2

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 1: Day One — Light

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: After God made the light, what did he do with it (Genesis 1:4)?

Scripture: Genesis 1:3-5

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day One — Light — Question 3

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 1: Day One — Light

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What two names did God give once light and darkness were separated (Genesis 1:5)?

Scripture: Genesis 1:3-5

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Ancient Paths chamber Unreviewed

Day Two — Sky and Waters

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 2: Day Two — Sky and Waters

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Genesis 1:6-8

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Two — Sky and Waters — Question 1

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 2: Day Two — Sky and Waters

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: What did the expanse God made on Day 2 separate (Genesis 1:7)?

Scripture: Genesis 1:6-8

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Two — Sky and Waters — Question 2

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 2: Day Two — Sky and Waters

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: What name did God give to the expanse he made on Day 2 (Genesis 1:8)?

Scripture: Genesis 1:6-8

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Two — Sky and Waters — Question 3

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 2: Day Two — Sky and Waters

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: Day 2 is missing something every other creation day has. What is it (Genesis 1:6-8)?

Scripture: Genesis 1:6-8

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Ancient Paths chamber Unreviewed

Day Three — Land, Sea, and Growing Things

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 3: Day Three — Land, Sea, and Growing Things

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Genesis 1:9-13

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Three — Land, Sea, and Growing Things — Question 1

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 3: Day Three — Land, Sea, and Growing Things

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: Day 3 holds TWO acts of creation. Which pair is correct (Genesis 1:9-13)?

Scripture: Genesis 1:9-13

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Three — Land, Sea, and Growing Things — Question 2

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 3: Day Three — Land, Sea, and Growing Things

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: What name did God give to the gathered waters on Day 3 (Genesis 1:10)?

Scripture: Genesis 1:9-13

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Three — Land, Sea, and Growing Things — Question 3

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 3: Day Three — Land, Sea, and Growing Things

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: How does Genesis say the plants and trees were made to reproduce (Genesis 1:11-12)?

Scripture: Genesis 1:9-13

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Ancient Paths chamber Unreviewed

Day Four — Sun, Moon, and Stars

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 4: Day Four — Sun, Moon, and Stars

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Genesis 1:14-19

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Four — Sun, Moon, and Stars — Question 1

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 4: Day Four — Sun, Moon, and Stars

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: Genesis says God made the lights to serve four purposes. Which list is correct (Genesis 1:14)?

Scripture: Genesis 1:14-19

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Four — Sun, Moon, and Stars — Question 2

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 4: Day Four — Sun, Moon, and Stars

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: Genesis 1:16 names two great lights without naming the sun and moon directly. How does it describe them?

Scripture: Genesis 1:14-19

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Four — Sun, Moon, and Stars — Question 3

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 4: Day Four — Sun, Moon, and Stars

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: The Day 4 lights were placed in the sky to govern what God had already separated on Day 1. What was that?

Scripture: Genesis 1:14-19

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Ancient Paths chamber Unreviewed

Day Five — Creatures of Sea and Sky

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 5: Day Five — Creatures of Sea and Sky

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Genesis 1:20-23

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Five — Creatures of Sea and Sky — Question 1

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 5: Day Five — Creatures of Sea and Sky

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: Day 5 records the FIRST blessing God spoke over living creatures. Who received it (Genesis 1:22)?

Scripture: Genesis 1:20-23

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Five — Creatures of Sea and Sky — Question 2

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 5: Day Five — Creatures of Sea and Sky

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: Genesis 1:21 singles out one kind of sea life by name. Which is it?

Scripture: Genesis 1:20-23

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Five — Creatures of Sea and Sky — Question 3

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 5: Day Five — Creatures of Sea and Sky

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: On Day 5 God filled two realms he had already prepared on earlier days. Which two?

Scripture: Genesis 1:20-23

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Ancient Paths chamber Unreviewed

Day Six — Land Animals and the Image of God

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 6: Day Six — Land Animals and the Image of God

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Genesis 1:24-31

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Six — Land Animals and the Image of God — Question 1

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 6: Day Six — Land Animals and the Image of God

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: What food did God give to humanity on Day 6 (Genesis 1:29)?

Scripture: Genesis 1:24-31

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Six — Land Animals and the Image of God — Question 2

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 6: Day Six — Land Animals and the Image of God

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: When God made humanity in his image, how did he make them (Genesis 1:27)?

Scripture: Genesis 1:24-31

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Six — Land Animals and the Image of God — Question 3

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 6: Day Six — Land Animals and the Image of God

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: What vocation did God give humanity over the creatures on Day 6 (Genesis 1:28)?

Scripture: Genesis 1:24-31

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Ancient Paths chamber Unreviewed

Day Seven — Rest and Blessing

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 7: Day Seven — Rest and Blessing

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Scripture: Genesis 2:1-3

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Seven — Rest and Blessing — Question 1

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 7: Day Seven — Rest and Blessing

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: Why did God bless the seventh day and make it holy (Genesis 2:3)?

Scripture: Genesis 2:1-3

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Seven — Rest and Blessing — Question 2

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 7: Day Seven — Rest and Blessing

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: In Genesis 1-2, what is the FIRST thing God ever calls holy (Genesis 2:3)?

Scripture: Genesis 2:1-3

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

Quiz Unreviewed

Day Seven — Rest and Blessing — Question 3

Where a student walks

The Ancient Paths -> In the beginning -> Chamber 7: Day Seven — Rest and Blessing

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Progression-gated. Locked until a player has progressed far enough. May not be reachable by every student yet.

Ask the student: What does Genesis 2:1 say was completed before God rested?

Scripture: Genesis 2:1-3

#creation

Source: src/lib/ancientpaths/creation-days.data.json — sourceSceneId=creation-eden

The Long Fall

Behind these eight doors, the whole world changes shape. A brother is warned before he does wrong, and marked with mercy after. A flood grieves God's heart and ends in a bow hung in the clouds. A tower is built for a name — and comes down to a hundred different tongues. This house does not look away from hard things. It also never once lets go of the hand still reaching back.

Ancient Paths chamber Unreviewed

Sin Crouching at the Door

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 1: Sin Crouching at the Door

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Genesis 4:6-7

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=cain-abel, sourceScrollId=cain-abel-scroll-sin-crouching

Quiz Unreviewed

Sin Crouching at the Door — Question 1

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 1: Sin Crouching at the Door

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What was Cain's mistake when his offering was not accepted?

Scripture: Genesis 4:6-7

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=cain-abel

Quiz Unreviewed

Sin Crouching at the Door — Question 2

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 1: Sin Crouching at the Door

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: A church worship team member's song was not chosen for the service. Another member's song was. The first member finds himself growing cold toward the second, avoiding eye contact, letting small grievances accumulate. He has not acted on it yet — but the feeling is building. What does 'sin is crouching at the door' (Gen 4:7) suggest he name and do?

Scripture: Genesis 4:6-7

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=cain-abel

Ancient Paths chamber Unreviewed

Your Brother's Blood

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 2: Your Brother's Blood

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Genesis 4:9-10

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=cain-abel, sourceScrollId=cain-abel-scroll-brothers-blood

Quiz Unreviewed

Your Brother's Blood — Question 1

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 2: Your Brother's Blood

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Genesis 4:9 — 'Am I my brother's keeper?' The rest of Scripture answers Cain's question. How?

Scripture: Genesis 4:9-10

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=cain-abel

Quiz Unreviewed

Your Brother's Blood — Question 2

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 2: Your Brother's Blood

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: A theology student argues: 'The mark of Cain is a curse — it marks him as a murderer forever.' A second student argues: 'The mark is a mercy — it protects him from being killed.' Which reading does the text support, and why?

Scripture: Genesis 4:9-10

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=cain-abel

Quiz Unreviewed

Your Brother's Blood — Question 3

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 2: Your Brother's Blood

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What question did God ask Cain after Abel died?

Scripture: Genesis 4:9-10

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=cain-abel

Ancient Paths chamber Unreviewed

A Better Word Than Abel

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 3: A Better Word Than Abel

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Hebrews 12:24

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=cain-abel, sourceScrollId=cain-abel-scroll-better-word

Quiz Unreviewed

A Better Word Than Abel — Question 1

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 3: A Better Word Than Abel

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What does it mean that 'Abel's blood still speaks' (Heb 11:4; 12:24)?

Scripture: Hebrews 12:24

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=cain-abel

Quiz Unreviewed

A Better Word Than Abel — Question 2

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 3: A Better Word Than Abel

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What makes Abel's offering acceptable, according to Hebrews 11:4?

Scripture: Hebrews 12:24

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=cain-abel

Ancient Paths chamber Unreviewed

The Lord's Grief

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 4: The Lord's Grief

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Genesis 6:5-8

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=flood-noah, sourceScrollId=flood-scroll-judgment-rebuilt

Quiz Unreviewed

The Lord's Grief — Question 1

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 4: The Lord's Grief

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Genesis 6:5 says 'every intention of the thoughts of the human heart was only evil continually.' What does this reveal about why the flood was necessary?

Scripture: Genesis 6:5-8

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=flood-noah

Quiz Unreviewed

The Lord's Grief — Question 2

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 4: The Lord's Grief

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: How is Noah described in Genesis 6:9?

Scripture: Genesis 6:5-8

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=flood-noah

Quiz Unreviewed

The Lord's Grief — Question 3

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 4: The Lord's Grief

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Why must judgment and mercy both be held together in the flood story?

Scripture: Genesis 6:5-8

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=flood-noah

Ancient Paths chamber Unreviewed

Dry Land Appears Again

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 5: Dry Land Appears Again

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Genesis 8:13-17

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=flood-noah, sourceScrollId=flood-scroll-new-creation-rebuilt

Quiz Unreviewed

Dry Land Appears Again — Question 1

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 5: Dry Land Appears Again

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: After the flood, what did God tell Noah's family to do?

Scripture: Genesis 8:13-17

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=flood-noah

Quiz Unreviewed

Dry Land Appears Again — Question 2

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 5: Dry Land Appears Again

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Genesis 8:13-17 uses 'dry land appears,' 'creatures filling the earth,' and 'be fruitful and multiply' — the language of Genesis 1. Why does this matter for how Christians read death and resurrection?

Scripture: Genesis 8:13-17

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=flood-noah

Quiz Unreviewed

Dry Land Appears Again — Question 3

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 5: Dry Land Appears Again

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Genesis 8:1 says 'God remembered Noah.' What does that mean?

Scripture: Genesis 8:13-17

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=flood-noah

Ancient Paths chamber Unreviewed

The Rainbow Promise

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 6: The Rainbow Promise

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Genesis 9:12-17

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=flood-noah, sourceScrollId=flood-scroll-covenant-rebuilt

Quiz Unreviewed

The Rainbow Promise — Question 1

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 6: The Rainbow Promise

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What sign did God place in the sky as his covenant promise after the flood?

Scripture: Genesis 9:12-17

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=flood-noah

Quiz Unreviewed

The Rainbow Promise — Question 2

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 6: The Rainbow Promise

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: The Noahic covenant is made with 'every living creature' (Gen 9:12, 15). What is unusual about this scope compared to later covenants?

Scripture: Genesis 9:12-17

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=flood-noah

Quiz Unreviewed

The Rainbow Promise — Question 3

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 6: The Rainbow Promise

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: How does the rainbow promise in Genesis 9 defeat the lie that God abandons his creation?

Scripture: Genesis 9:12-17

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=flood-noah

Ancient Paths chamber Unreviewed

The Tower Ambition

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 7: The Tower Ambition

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Genesis 11:1-4

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=tower-babel, sourceScrollId=babel-scroll-pride

Quiz Unreviewed

The Tower Ambition — Question 1

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 7: The Tower Ambition

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What did the people of Babel want to build?

Scripture: Genesis 11:1-4

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=tower-babel

Quiz Unreviewed

The Tower Ambition — Question 2

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 7: The Tower Ambition

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What were the people of Babel afraid of (Genesis 11:4)?

Scripture: Genesis 11:1-4

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=tower-babel

Quiz Unreviewed

The Tower Ambition — Question 3

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 7: The Tower Ambition

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What is the central error of Babel's tower project?

Scripture: Genesis 11:1-4

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=tower-babel

Ancient Paths chamber Unreviewed

The Scattering

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 8: The Scattering

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Genesis 11:5-9

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=tower-babel, sourceScrollId=babel-scroll-scatter

Quiz Unreviewed

The Scattering — Question 1

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 8: The Scattering

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Why did God confuse the builders' language at Babel?

Scripture: Genesis 11:5-9

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=tower-babel

Quiz Unreviewed

The Scattering — Question 2

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 8: The Scattering

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What happened to the builders after God mixed up their languages?

Scripture: Genesis 11:5-9

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=tower-babel

Quiz Unreviewed

The Scattering — Question 3

Where a student walks

The Ancient Paths -> The Long Fall -> Chamber 8: The Scattering

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: How does Pentecost in Acts 2 answer Babel without simply reversing it?

Scripture: Genesis 11:5-9

#the fall#sin

Source: src/lib/ancientpaths/houses/the-long-fall.data.json — sourceSceneId=tower-babel

The Promise

Two men. One leaves everything he knows because God says go. The other is thrown away by his own brothers and ends up saving them. Step inside and see what a promise looks like when it survives the worst thing people can do to it.

Ancient Paths chamber Unreviewed

The Call of Abram

Where a student walks

The Ancient Paths -> The Promise -> Chamber 1: The Call of Abram

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Genesis 12:1-4

#covenant#promise

Source: src/lib/ancientpaths/houses/the-promise.data.json — sourceSceneId=call-abraham, sourceScrollId=abraham-rebuilt-scroll-call

Quiz Unreviewed

The Call of Abram — Question 1

Where a student walks

The Ancient Paths -> The Promise -> Chamber 1: The Call of Abram

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What did Abraham do when God told him to leave everything familiar and go to an unknown land?

Scripture: Genesis 12:1-4

#covenant#promise

Source: src/lib/ancientpaths/houses/the-promise.data.json — sourceSceneId=call-abraham

Quiz Unreviewed

The Call of Abram — Question 2

Where a student walks

The Ancient Paths -> The Promise -> Chamber 1: The Call of Abram

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What does 'all families of the earth shall be blessed through you' (Gen 12:3) reveal about who God's covenant plan is for?

Scripture: Genesis 12:1-4

#covenant#promise

Source: src/lib/ancientpaths/houses/the-promise.data.json — sourceSceneId=call-abraham

Ancient Paths chamber Unreviewed

The Altar at Shechem

Where a student walks

The Ancient Paths -> The Promise -> Chamber 2: The Altar at Shechem

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Genesis 12:6-9

#covenant#promise

Source: src/lib/ancientpaths/houses/the-promise.data.json — sourceSceneId=call-abraham, sourceScrollId=abraham-rebuilt-scroll-altar

Quiz Unreviewed

The Altar at Shechem — Question 1

Where a student walks

The Ancient Paths -> The Promise -> Chamber 2: The Altar at Shechem

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Who made Abraham's name great?

Scripture: Genesis 12:6-9

#covenant#promise

Source: src/lib/ancientpaths/houses/the-promise.data.json — sourceSceneId=call-abraham

Quiz Unreviewed

The Altar at Shechem — Question 2

Where a student walks

The Ancient Paths -> The Promise -> Chamber 2: The Altar at Shechem

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: How does God's promise to Abraham directly answer the problem of Babel?

Scripture: Genesis 12:6-9

#covenant#promise

Source: src/lib/ancientpaths/houses/the-promise.data.json — sourceSceneId=call-abraham

Ancient Paths chamber Unreviewed

You Meant Evil, God Meant Good

Where a student walks

The Ancient Paths -> The Promise -> Chamber 3: You Meant Evil, God Meant Good

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Genesis 50:19-21

#covenant#promise

Source: src/lib/ancientpaths/houses/the-promise.data.json — sourceSceneId=joseph-egypt, sourceScrollId=joseph-egypt-scroll-1

Quiz Unreviewed

You Meant Evil, God Meant Good — Question 1

Where a student walks

The Ancient Paths -> The Promise -> Chamber 3: You Meant Evil, God Meant Good

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What did Joseph's brothers do to him?

Scripture: Genesis 50:19-21

#covenant#promise

Source: src/lib/ancientpaths/houses/the-promise.data.json — sourceSceneId=joseph-egypt

Quiz Unreviewed

You Meant Evil, God Meant Good — Question 2

Where a student walks

The Ancient Paths -> The Promise -> Chamber 3: You Meant Evil, God Meant Good

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: How did God use Joseph in Egypt in the end?

Scripture: Genesis 50:19-21

#covenant#promise

Source: src/lib/ancientpaths/houses/the-promise.data.json — sourceSceneId=joseph-egypt

Quiz Unreviewed

You Meant Evil, God Meant Good — Question 3

Where a student walks

The Ancient Paths -> The Promise -> Chamber 3: You Meant Evil, God Meant Good

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: When Joseph reveals himself, he says three times 'God sent me before you' (Gen 45:5-8). What is he doing theologically?

Scripture: Genesis 50:19-21

#covenant#promise

Source: src/lib/ancientpaths/houses/the-promise.data.json — sourceSceneId=joseph-egypt

The Deliverance

A God who hears, a God who comes down, a God who brings people out. Walk the desert road of the Exodus — from a bush that burns and isn't consumed, all the way to a tent where God comes to live among his own people.

Ancient Paths chamber Unreviewed

I AM WHO I AM

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 1: I AM WHO I AM

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Exodus 3:13-15

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=burning-bush, sourceScrollId=burning-bush-scroll-1

Quiz Unreviewed

I AM WHO I AM — Question 1

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 1: I AM WHO I AM

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What name did God tell Moses at the burning bush?

Scripture: Exodus 3:13-15

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=burning-bush

Quiz Unreviewed

I AM WHO I AM — Question 2

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 1: I AM WHO I AM

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What does the Name 'I AM WHO I AM' (ehyeh asher ehyeh) reveal about who God is?

Scripture: Exodus 3:13-15

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=burning-bush

Quiz Unreviewed

I AM WHO I AM — Question 3

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 1: I AM WHO I AM

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What was unusual about the bush Moses saw in the wilderness?

Scripture: Exodus 3:13-15

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=burning-bush

Ancient Paths chamber Unreviewed

The Three Signs

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 2: The Three Signs

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Exodus 4:1-9

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=burning-bush, sourceScrollId=burning-bush-scroll-three-signs

Quiz Unreviewed

The Three Signs — Question 1

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 2: The Three Signs

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: When Moses asked 'who am I, that I should go to Pharaoh?' — what was God's answer?

Scripture: Exodus 4:1-9

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=burning-bush

Quiz Unreviewed

The Three Signs — Question 2

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 2: The Three Signs

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Moses asked, 'Who am I, that I should go to Pharaoh?' What was God's answer?

Scripture: Exodus 4:1-9

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=burning-bush

Ancient Paths chamber Unreviewed

The Blood Will Be a Sign

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 3: The Blood Will Be a Sign

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Exodus 12:12-13

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=passover, sourceScrollId=passover-scroll-1

Quiz Unreviewed

The Blood Will Be a Sign — Question 1

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 3: The Blood Will Be a Sign

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What did God tell the Israelites to put on their doorposts?

Scripture: Exodus 12:12-13

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=passover

Quiz Unreviewed

The Blood Will Be a Sign — Question 2

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 3: The Blood Will Be a Sign

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What do the ten plagues show about the gods of Egypt?

Scripture: Exodus 12:12-13

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=passover

Quiz Unreviewed

The Blood Will Be a Sign — Question 3

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 3: The Blood Will Be a Sign

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What does 1 Corinthians 5:7 say about Christ and the Passover ('Christ our Passover lamb has been sacrificed')?

Scripture: Exodus 12:12-13

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=passover

Ancient Paths chamber Unreviewed

The LORD Will Fight for You

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 4: The LORD Will Fight for You

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Exodus 14:13-14

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=red-sea, sourceScrollId=red-sea-scroll-1

Quiz Unreviewed

The LORD Will Fight for You — Question 1

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 4: The LORD Will Fight for You

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: When the people were trapped between Pharaoh's army and the sea, what did Moses tell them to do?

Scripture: Exodus 14:13-14

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=red-sea

Quiz Unreviewed

The LORD Will Fight for You — Question 2

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 4: The LORD Will Fight for You

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What did the people do on the far side of the sea? (Exodus 15)

Scripture: Exodus 14:13-14

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=red-sea

Quiz Unreviewed

The LORD Will Fight for You — Question 3

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 4: The LORD Will Fight for You

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Moses says, 'The LORD will fight for you; you have only to be still' (Ex 14:14). Does 'be still' mean the people simply did nothing?

Scripture: Exodus 14:13-14

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=red-sea

Ancient Paths chamber Unreviewed

A Kingdom of Priests

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 5: A Kingdom of Priests

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Exodus 19:3-6

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=sinai, sourceScrollId=sinai-scroll-1

Quiz Unreviewed

A Kingdom of Priests — Question 1

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 5: A Kingdom of Priests

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Before God gives the Ten Commandments, what does he remind Israel of (Ex 20:2)?

Scripture: Exodus 19:3-6

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=sinai

Quiz Unreviewed

A Kingdom of Priests — Question 2

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 5: A Kingdom of Priests

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What did the Israelites do while Moses was on Sinai for forty days?

Scripture: Exodus 19:3-6

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=sinai

Quiz Unreviewed

A Kingdom of Priests — Question 3

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 5: A Kingdom of Priests

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: The law is given at Sinai AFTER God has already brought Israel out of Egypt. Why does that order matter?

Scripture: Exodus 19:3-6

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=sinai

Ancient Paths chamber Unreviewed

Let Them Make Me a Sanctuary

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 6: Let Them Make Me a Sanctuary

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Exodus 25:8-9

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=tabernacle, sourceScrollId=tabernacle-scroll-1

Quiz Unreviewed

Let Them Make Me a Sanctuary — Question 1

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 6: Let Them Make Me a Sanctuary

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Why did God ask Israel to build the tabernacle tent? (Exodus 25:8)

Scripture: Exodus 25:8-9

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=tabernacle

Quiz Unreviewed

Let Them Make Me a Sanctuary — Question 2

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 6: Let Them Make Me a Sanctuary

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What does the single word 'midst' in 'that I may dwell in their MIDST' (Ex 25:8) emphasize?

Scripture: Exodus 25:8-9

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=tabernacle

Quiz Unreviewed

Let Them Make Me a Sanctuary — Question 3

Where a student walks

The Ancient Paths -> The Deliverance -> Chamber 6: Let Them Make Me a Sanctuary

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What was Bezalel filled with to build the tabernacle (Exodus 31:3)?

Scripture: Exodus 25:8-9

#exodus#deliverance

Source: src/lib/ancientpaths/houses/the-deliverance.data.json — sourceSceneId=tabernacle

The Throne

A gleaning field and a battlefield. Neither looks like where a king comes from — and both are exactly where a king comes from. Every door in this house is open; start wherever you like.

Ancient Paths chamber Unreviewed

Where You Go I Will Go

Where a student walks

The Ancient Paths -> The Throne -> Chamber 1: Where You Go I Will Go

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Ruth 1:16-17

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=ruth, sourceScrollId=ruth-scroll-where-you-go

Quiz Unreviewed

Where You Go I Will Go — Question 1

Where a student walks

The Ancient Paths -> The Throne -> Chamber 1: Where You Go I Will Go

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What did Ruth say to Naomi on the road back to Bethlehem? (Ruth 1:16)

Scripture: Ruth 1:16-17

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=ruth

Quiz Unreviewed

Where You Go I Will Go — Question 2

Where a student walks

The Ancient Paths -> The Throne -> Chamber 1: Where You Go I Will Go

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: The Shadow says a Moabite can never belong because of her blood. How does Ruth's own confession answer this (Ruth 1:16)?

Scripture: Ruth 1:16-17

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=ruth

Ancient Paths chamber Unreviewed

Under the Wings of the LORD

Where a student walks

The Ancient Paths -> The Throne -> Chamber 2: Under the Wings of the LORD

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Ruth 2:11-12

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=ruth, sourceScrollId=ruth-scroll-under-his-wings

Quiz Unreviewed

Under the Wings of the LORD — Question 1

Where a student walks

The Ancient Paths -> The Throne -> Chamber 2: Under the Wings of the LORD

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: How did Boaz treat Ruth when she came to glean in his field? (Ruth 2)

Scripture: Ruth 2:11-12

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=ruth

Quiz Unreviewed

Under the Wings of the LORD — Question 2

Where a student walks

The Ancient Paths -> The Throne -> Chamber 2: Under the Wings of the LORD

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: The Shadow says the blessing is only for insiders by birth. How does Boaz's blessing of Ruth answer that (Ruth 2:12)?

Scripture: Ruth 2:11-12

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=ruth

Ancient Paths chamber Unreviewed

Grafted into the Line of the King

Where a student walks

The Ancient Paths -> The Throne -> Chamber 3: Grafted into the Line of the King

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Ruth 4:13-17

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=ruth, sourceScrollId=ruth-scroll-into-the-line

Quiz Unreviewed

Grafted into the Line of the King — Question 1

Where a student walks

The Ancient Paths -> The Throne -> Chamber 3: Grafted into the Line of the King

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What happened to Ruth at the end of the book?

Scripture: Ruth 4:13-17

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=ruth

Quiz Unreviewed

Grafted into the Line of the King — Question 2

Where a student walks

The Ancient Paths -> The Throne -> Chamber 3: Grafted into the Line of the King

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Someone says: 'People who weren't born into our church or our kind of family can't really belong here; God's best is for our own people.' Setting aside how different traditions describe how outsiders are received, what does the book of Ruth actually teach about the foreigner and the blessing of God?

Scripture: Ruth 4:13-17

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=ruth

Ancient Paths chamber Unreviewed

I Have Been With You

Where a student walks

The Ancient Paths -> The Throne -> Chamber 4: I Have Been With You

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: 1 Samuel 17:34-37

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=david-goliath, sourceScrollId=david-goliath-scroll-lion-bear

Quiz Unreviewed

I Have Been With You — Question 1

Where a student walks

The Ancient Paths -> The Throne -> Chamber 4: I Have Been With You

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Why did David refuse Saul's armour?

Scripture: 1 Samuel 17:34-37

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=david-goliath

Quiz Unreviewed

I Have Been With You — Question 2

Where a student walks

The Ancient Paths -> The Throne -> Chamber 4: I Have Been With You

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Why did David believe he could face Goliath?

Scripture: 1 Samuel 17:34-37

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=david-goliath

Ancient Paths chamber Unreviewed

The Battle Is the LORD's

Where a student walks

The Ancient Paths -> The Throne -> Chamber 5: The Battle Is the LORD's

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: 1 Samuel 17:45-47

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=david-goliath, sourceScrollId=david-goliath-scroll-1

Quiz Unreviewed

The Battle Is the LORD's — Question 1

Where a student walks

The Ancient Paths -> The Throne -> Chamber 5: The Battle Is the LORD's

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What did David say to Goliath before the fight?

Scripture: 1 Samuel 17:45-47

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=david-goliath

Quiz Unreviewed

The Battle Is the LORD's — Question 2

Where a student walks

The Ancient Paths -> The Throne -> Chamber 5: The Battle Is the LORD's

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What does David say is the real source of his victory over Goliath?

Scripture: 1 Samuel 17:45-47

#kingship#the throne

Source: src/lib/ancientpaths/houses/the-throne.data.json — sourceSceneId=david-goliath

The Temple and the Exile

A house built for God. A house lost. And a valley of bones told they will live again. This is the hardest house on the road so far — grief is real here — and it ends with a promise bigger than any building. Every door is open.

Ancient Paths chamber Unreviewed

I Will Establish His Throne

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 1: I Will Establish His Throne

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: 2 Samuel 7:12-16

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=solomon-temple, sourceScrollId=solomon-scroll-davidic-covenant

Quiz Unreviewed

I Will Establish His Throne — Question 1

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 1: I Will Establish His Throne

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: In 2 Samuel 7, David wants to build God a house — and God answers that HE will build David a house. How does that exchange frame the temple story?

Scripture: 2 Samuel 7:12-16

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=solomon-temple

Ancient Paths chamber Unreviewed

The Glory Filled the House

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 2: The Glory Filled the House

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: 1 Kings 8:10-11, 41-43

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=solomon-temple, sourceScrollId=solomon-scroll-glory-and-nations

Quiz Unreviewed

The Glory Filled the House — Question 1

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 2: The Glory Filled the House

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What filled the temple when the priests brought the ark in (1 Kings 8:10-11)?

Scripture: 1 Kings 8:10-11, 41-43

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=solomon-temple

Quiz Unreviewed

The Glory Filled the House — Question 2

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 2: The Glory Filled the House

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Why does Solomon's dedication prayer (1 Kings 8:41-43) deliberately include the foreigner who comes 'for your name's sake'?

Scripture: 1 Kings 8:10-11, 41-43

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=solomon-temple

Ancient Paths chamber Unreviewed

Heaven Cannot Contain You

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 3: Heaven Cannot Contain You

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: 1 Kings 8:27-30

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=solomon-temple, sourceScrollId=solomon-scroll-cannot-contain

Quiz Unreviewed

Heaven Cannot Contain You — Question 1

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 3: Heaven Cannot Contain You

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What surprising thing does Solomon say about the temple he has just built (1 Kings 8:27)?

Scripture: 1 Kings 8:27-30

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=solomon-temple

Quiz Unreviewed

Heaven Cannot Contain You — Question 2

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 3: Heaven Cannot Contain You

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Solomon asks God to hear prayer 'toward this place' (1 Kings 8:29-30). What does this reveal about how the temple works?

Scripture: 1 Kings 8:27-30

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=solomon-temple

Ancient Paths chamber Unreviewed

By the Rivers of Babylon

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 4: By the Rivers of Babylon

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Psalm 137:1-6

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=exile-dry-bones, sourceScrollId=exile-scroll-by-the-rivers

Ancient Paths chamber Unreviewed

Can These Bones Live?

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 5: Can These Bones Live?

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Ezekiel 37:1-6, 14

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=exile-dry-bones, sourceScrollId=exile-scroll-dry-bones

Quiz Unreviewed

Can These Bones Live? — Question 1

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 5: Can These Bones Live?

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What did Ezekiel see in the valley in his vision?

Scripture: Ezekiel 37:1-6, 14

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=exile-dry-bones

Quiz Unreviewed

Can These Bones Live? — Question 2

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 5: Can These Bones Live?

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What happened when the breath came into the bones?

Scripture: Ezekiel 37:1-6, 14

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=exile-dry-bones

Ancient Paths chamber Unreviewed

My Dwelling Place

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 6: My Dwelling Place

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Ezekiel 37:26-28; Jeremiah 31:33

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=exile-dry-bones, sourceScrollId=exile-scroll-homecoming

Quiz Unreviewed

My Dwelling Place — Question 1

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 6: My Dwelling Place

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Someone in exile says: 'We will never go home. A scattered people stays scattered, and God has forgotten us.' Setting aside the different ways traditions read HOW Ezekiel 37 is finally fulfilled, what does the vision itself promise God will do?

Scripture: Ezekiel 37:26-28; Jeremiah 31:33

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=exile-dry-bones

Quiz Unreviewed

My Dwelling Place — Question 2

Where a student walks

The Ancient Paths -> The Temple and the Exile -> Chamber 6: My Dwelling Place

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Immediately after the bones, God commands the sign of the two sticks — Judah and Joseph joined into one (Ezek 37:15-23). How does this extend the vision's promise?

Scripture: Ezekiel 37:26-28; Jeremiah 31:33

#temple#exile

Source: src/lib/ancientpaths/houses/temple-and-exile.data.json — sourceSceneId=exile-dry-bones

The Word Made Flesh

Six doors here carry the same news, told six different ways: God did not stay far off. He came down and was born small, in a room with no space for him. He grew up, and one day he sat on a hillside and taught ordinary people how to live inside his kingdom — how to be blessed, how to pray, what to build a life on. Open any door. Nothing here is locked, and nothing you answer is scored.

Ancient Paths chamber Unreviewed

Mary's Song

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 1: Mary's Song

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Luke 1:46-55

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=birth-of-jesus, sourceScrollId=birth-scroll-magnificat

Quiz Unreviewed

Mary's Song — Question 1

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 1: Mary's Song

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What is the name of Mary's song in Luke 1:46-55?

Scripture: Luke 1:46-55

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=birth-of-jesus

Quiz Unreviewed

Mary's Song — Question 2

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 1: Mary's Song

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: How does the Magnificat connect Jesus' birth to the Abrahamic covenant?

Scripture: Luke 1:46-55

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=birth-of-jesus

Ancient Paths chamber Unreviewed

The Word Became Flesh

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 2: The Word Became Flesh

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: John 1:14

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=birth-of-jesus, sourceScrollId=birth-scroll-word-tabernacled

Quiz Unreviewed

The Word Became Flesh — Question 1

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 2: The Word Became Flesh

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What does it mean that 'there was no room for them in the inn' (Luke 2:7)?

Scripture: John 1:14

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=birth-of-jesus

Quiz Unreviewed

The Word Became Flesh — Question 2

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 2: The Word Became Flesh

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: John 1:14 — 'the Word became flesh, and lived among us' (WEB). The verb eskēnōsen carries what Old Testament resonance?

Scripture: John 1:14

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=birth-of-jesus

Ancient Paths chamber Unreviewed

Simeon's Song

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 3: Simeon's Song

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Luke 2:29-32

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=birth-of-jesus, sourceScrollId=birth-scroll-nunc-dimittis

Quiz Unreviewed

Simeon's Song — Question 1

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 3: Simeon's Song

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Simeon says 'a sword will pierce your own soul too' to Mary (Luke 2:35). What does this sword refer to?

Scripture: Luke 2:29-32

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=birth-of-jesus

Quiz Unreviewed

Simeon's Song — Question 2

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 3: Simeon's Song

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Simeon says the child will be 'a sign that is opposed' and will cause 'the falling and rising of many in Israel' (Luke 2:34). How does this foreshadow the rest of Luke-Acts?

Scripture: Luke 2:29-32

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=birth-of-jesus

Ancient Paths chamber Unreviewed

The Beatitudes

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 4: The Beatitudes

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Matthew 5:3-12

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=sermon-on-mount, sourceScrollId=sermon-scroll-beatitudes

Quiz Unreviewed

The Beatitudes — Question 1

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 4: The Beatitudes

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Where does Jesus sit when he teaches the Sermon on the Mount?

Scripture: Matthew 5:3-12

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=sermon-on-mount

Quiz Unreviewed

The Beatitudes — Question 2

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 4: The Beatitudes

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What happens FIRST in the Sermon on the Mount?

Scripture: Matthew 5:3-12

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=sermon-on-mount

Ancient Paths chamber Unreviewed

The Lord's Prayer

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 5: The Lord's Prayer

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Matthew 6:9-13

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=sermon-on-mount, sourceScrollId=sermon-scroll-lords-prayer

Quiz Unreviewed

The Lord's Prayer — Question 1

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 5: The Lord's Prayer

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: The Lord's Prayer sits at the structural centre of the Sermon (Matt 6:9-13). What does its placement argue?

Scripture: Matthew 6:9-13

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=sermon-on-mount

Quiz Unreviewed

The Lord's Prayer — Question 2

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 5: The Lord's Prayer

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: How does 'seek first the kingdom of God' (Matt 6:33) function in the Sermon's teaching about anxiety?

Scripture: Matthew 6:9-13

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=sermon-on-mount

Ancient Paths chamber Unreviewed

The Two Foundations

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 6: The Two Foundations

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Matthew 7:24-27

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=sermon-on-mount, sourceScrollId=sermon-scroll-two-foundations

Quiz Unreviewed

The Two Foundations — Question 1

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 6: The Two Foundations

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: James 1:22 says: 'But be doers of the word, and not hearers only, deceiving yourselves.' How does this connect to Matthew 7:24-27?

Scripture: Matthew 7:24-27

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=sermon-on-mount

Quiz Unreviewed

The Two Foundations — Question 2

Where a student walks

The Ancient Paths -> The Word Made Flesh -> Chamber 6: The Two Foundations

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Jesus says, 'Unless your righteousness exceeds that of the scribes and Pharisees, you will never enter the kingdom of heaven' (Matt 5:20). What does this mean?

Scripture: Matthew 7:24-27

#incarnation

Source: src/lib/ancientpaths/houses/word-made-flesh.data.json — sourceSceneId=sermon-on-mount

The Cross and the Spirit

This is the Upper Room. It is where Jesus ate his last meal with his friends before the cross, and it is where those same friends waited afterward, unsure and afraid, until the Spirit came and filled the room like fire. Two doors, one road between them: a cross, and everything that was poured out on the other side of it.

Ancient Paths chamber Unreviewed

It Is Finished

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 1: It Is Finished

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: John 19:28-30

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=the-cross, sourceScrollId=cross-scroll-it-is-finished

Quiz Unreviewed

It Is Finished — Question 1

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 1: It Is Finished

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: When Jesus said 'It is finished' on the cross (John 19:30), what was he telling us?

Scripture: John 19:28-30

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=the-cross

Quiz Unreviewed

It Is Finished — Question 2

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 1: It Is Finished

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Why is Good Friday called GOOD if Jesus died on that day?

Scripture: John 19:28-30

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=the-cross

Quiz Unreviewed

It Is Finished — Question 3

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 1: It Is Finished

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What does Jesus mean when he says 'It is finished' (John 19:30)?

Scripture: John 19:28-30

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=the-cross

Ancient Paths chamber Unreviewed

He Is Risen

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 2: He Is Risen

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Luke 24:1-6

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=the-cross, sourceScrollId=cross-scroll-he-is-risen

Quiz Unreviewed

He Is Risen — Question 1

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 2: He Is Risen

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Who asked Pilate for Jesus' body and laid it in a new tomb (Mark 15:43-46)?

Scripture: Luke 24:1-6

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=the-cross

Quiz Unreviewed

He Is Risen — Question 2

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 2: He Is Risen

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: On Sunday morning, what did the women find at the tomb? (Luke 24)

Scripture: Luke 24:1-6

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=the-cross

Quiz Unreviewed

He Is Risen — Question 3

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 2: He Is Risen

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: How does the empty tomb answer the lie that 'death always wins in the end'?

Scripture: Luke 24:1-6

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=the-cross

Ancient Paths chamber Unreviewed

The Blood That Speaks

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 3: The Blood That Speaks

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Hebrews 12:22-24

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=the-cross, sourceScrollId=cross-scroll-better-word

Quiz Unreviewed

The Blood That Speaks — Question 1

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 3: The Blood That Speaks

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Someone says: 'A loving God would simply forgive without a cross. The crucifixion only proves the universe is cruel.' Setting aside the different ways traditions explain HOW the cross saves, what does the New Testament consistently claim the cross IS?

Scripture: Hebrews 12:22-24

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=the-cross

Ancient Paths chamber Unreviewed

I Will Pour Out My Spirit

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 4: I Will Pour Out My Spirit

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Acts 2:16-21

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=pentecost, sourceScrollId=pentecost-scroll-joel

Quiz Unreviewed

I Will Pour Out My Spirit — Question 1

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 4: I Will Pour Out My Spirit

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What Old Testament prophet did Peter quote to explain what was happening at Pentecost?

Scripture: Acts 2:16-21

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=pentecost

Quiz Unreviewed

I Will Pour Out My Spirit — Question 2

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 4: I Will Pour Out My Spirit

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What did the coming of the Holy Spirit sound and look like? (Acts 2:2-3)

Scripture: Acts 2:16-21

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=pentecost

Quiz Unreviewed

I Will Pour Out My Spirit — Question 3

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 4: I Will Pour Out My Spirit

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Peter's sermon quotes Joel: 'I will pour out my Spirit on all flesh — your sons and your daughters will prophesy' (Acts 2:17). What does this signal about the Spirit's distribution?

Scripture: Acts 2:16-21

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=pentecost

Ancient Paths chamber Unreviewed

They Devoted Themselves

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 5: They Devoted Themselves

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Acts 2:42-47

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=pentecost, sourceScrollId=pentecost-scroll-acts-community

Quiz Unreviewed

They Devoted Themselves — Question 1

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 5: They Devoted Themselves

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Acts 2 ends not with the miracle of languages but with a community (Acts 2:42-47). Why does Luke land the chapter there?

Scripture: Acts 2:42-47

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=pentecost

Quiz Unreviewed

They Devoted Themselves — Question 2

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 5: They Devoted Themselves

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: A church leader says: 'Our congregation has twelve nationalities. For the sake of unity, we should hold all services in one language — otherwise we are just a crowd, not a community.' What does the Pentecost pattern say to this proposal?

Scripture: Acts 2:42-47

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=pentecost

Ancient Paths chamber Unreviewed

You Are the Temple Now

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 6: You Are the Temple Now

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Acts 2:33

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=pentecost, sourceScrollId=pentecost-scroll-ascension-temple

Quiz Unreviewed

You Are the Temple Now — Question 1

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 6: You Are the Temple Now

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: How does Peter's sermon at Pentecost connect the resurrection to the outpouring of the Spirit?

Scripture: Acts 2:33

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=pentecost

Quiz Unreviewed

You Are the Temple Now — Question 2

Where a student walks

The Ancient Paths -> The Cross and the Spirit -> Chamber 6: You Are the Temple Now

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: How does Pentecost set up the church's mission across the rest of Acts?

Scripture: Acts 2:33

#cross#spirit

Source: src/lib/ancientpaths/houses/cross-and-spirit.data.json — sourceSceneId=pentecost

The City

Four doors here, and they are the last four doors on the whole road. This is where the story the whole game has been telling finally arrives — a river, a tree, God living with his people, and a world made new. Nothing is locked. Read them in any order you like.

Ancient Paths chamber Unreviewed

The River of Healing

Where a student walks

The Ancient Paths -> The City -> Chamber 1: The River of Healing

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Ezekiel 47:1-12

#new creation#the city

Source: src/lib/ancientpaths/houses/the-city.data.json — sourceSceneId=new-creation, sourceScrollId=new-creation-scroll-ezekiel

Quiz Unreviewed

The River of Healing — Question 1

Where a student walks

The Ancient Paths -> The City -> Chamber 1: The River of Healing

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: How does the Tree of Life's position 'on either side of the river' (Rev 22:2) echo Ezekiel 47:7-12?

Scripture: Ezekiel 47:1-12

#new creation#the city

Source: src/lib/ancientpaths/houses/the-city.data.json — sourceSceneId=new-creation

Ancient Paths chamber Unreviewed

A New Heaven and a New Earth

Where a student walks

The Ancient Paths -> The City -> Chamber 2: A New Heaven and a New Earth

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Isaiah 65:17-25

#new creation#the city

Source: src/lib/ancientpaths/houses/the-city.data.json — sourceSceneId=new-creation, sourceScrollId=new-creation-scroll-isaiah

Quiz Unreviewed

A New Heaven and a New Earth — Question 1

Where a student walks

The Ancient Paths -> The City -> Chamber 2: A New Heaven and a New Earth

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What does the Greek word kainos (Rev 21:1 — 'new heaven and new earth') mean, and why does it matter?

Scripture: Isaiah 65:17-25

#new creation#the city

Source: src/lib/ancientpaths/houses/the-city.data.json — sourceSceneId=new-creation

Quiz Unreviewed

A New Heaven and a New Earth — Question 2

Where a student walks

The Ancient Paths -> The City -> Chamber 2: A New Heaven and a New Earth

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: Romans 8:19-22 says creation itself 'groans' as it waits for liberation. How does this support reading Revelation 21 as renewal rather than replacement?

Scripture: Isaiah 65:17-25

#new creation#the city

Source: src/lib/ancientpaths/houses/the-city.data.json — sourceSceneId=new-creation

Ancient Paths chamber Unreviewed

God Comes to Live With Us

Where a student walks

The Ancient Paths -> The City -> Chamber 3: God Comes to Live With Us

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Revelation 21:1-5

#new creation#the city

Source: src/lib/ancientpaths/houses/the-city.data.json — sourceSceneId=new-creation, sourceScrollId=new-creation-scroll-dwelling

Quiz Unreviewed

God Comes to Live With Us — Question 1

Where a student walks

The Ancient Paths -> The City -> Chamber 3: God Comes to Live With Us

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: In God's new world, where does the holy city come from? (Revelation 21:2)

Scripture: Revelation 21:1-5

#new creation#the city

Source: src/lib/ancientpaths/houses/the-city.data.json — sourceSceneId=new-creation

Quiz Unreviewed

God Comes to Live With Us — Question 2

Where a student walks

The Ancient Paths -> The City -> Chamber 3: God Comes to Live With Us

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What will God do about tears and sadness in the new creation? (Revelation 21:4)

Scripture: Revelation 21:1-5

#new creation#the city

Source: src/lib/ancientpaths/houses/the-city.data.json — sourceSceneId=new-creation

Quiz Unreviewed

God Comes to Live With Us — Question 3

Where a student walks

The Ancient Paths -> The City -> Chamber 3: God Comes to Live With Us

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What does Revelation 21:3 say about God and humans in the new creation?

Scripture: Revelation 21:1-5

#new creation#the city

Source: src/lib/ancientpaths/houses/the-city.data.json — sourceSceneId=new-creation

Ancient Paths chamber Unreviewed

The River and the Tree

Where a student walks

The Ancient Paths -> The City -> Chamber 4: The River and the Tree

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Revelation 22:1-5

#new creation#the city

Source: src/lib/ancientpaths/houses/the-city.data.json — sourceSceneId=new-creation, sourceScrollId=new-creation-scroll-river

Quiz Unreviewed

The River and the Tree — Question 1

Where a student walks

The Ancient Paths -> The City -> Chamber 4: The River and the Tree

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What happens to the Tree of Life at the very end of the Bible? (Revelation 22:2)

Scripture: Revelation 22:1-5

#new creation#the city

Source: src/lib/ancientpaths/houses/the-city.data.json — sourceSceneId=new-creation

Quiz Unreviewed

The River and the Tree — Question 2

Where a student walks

The Ancient Paths -> The City -> Chamber 4: The River and the Tree

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: How does the Tree of Life appearing again in Revelation 22:2 connect to what the player experienced in Eden?

Scripture: Revelation 22:1-5

#new creation#the city

Source: src/lib/ancientpaths/houses/the-city.data.json — sourceSceneId=new-creation

Quiz Unreviewed

The River and the Tree — Question 3

Where a student walks

The Ancient Paths -> The City -> Chamber 4: The River and the Tree

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Ask the student: What is the significance of the Tree of Life bearing fruit EVERY MONTH (Rev 22:2)?

Scripture: Revelation 22:1-5

#new creation#the city

Source: src/lib/ancientpaths/houses/the-city.data.json — sourceSceneId=new-creation

Mystery Guests of the Ancient Paths

Biblical figures wandering the road — tap one, read three clues, and guess who they are before the round ends.

Bible-or-not trivia Approved

Mystery Guest — Jonah

Where a student walks

The Ancient Paths -> the water's edge or the Story Road (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "I once slept below deck through a storm so bad that pagan sailors were praying harder than I was." Who is this?

Scripture: Jonah 1:1-3

#divided kingdom#mystery guest

Source: src/lib/passersby/content-data/passersby/jonah.json

Bible-or-not trivia Approved

Mystery Guest — Peter

Where a student walks

The Ancient Paths -> the Disciples' Den Dock or the water's edge (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "I have a habit of speaking first and thinking second, and it has cost me more than once." Who is this?

Scripture: Matthew 16:16-19

#first century#mystery guest

Source: src/lib/passersby/content-data/passersby/peter.json

Bible-or-not trivia Approved

Mystery Guest — Ruth

Where a student walks

The Ancient Paths -> the Story Road or the Garden Gate (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "Everyone in my new town knew exactly where I came from, and it was not a place they thought well of." Who is this?

Scripture: Ruth 1:16-17

#judges#mystery guest

Source: src/lib/passersby/content-data/passersby/ruth.json

Bible-or-not trivia Approved

Mystery Guest — Mary

Where a student walks

The Ancient Paths -> the Upper Room or the Story Road (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "I once sang about God pulling rulers down from their thrones and filling the hungry with good things." Who is this?

Scripture: Luke 1:26-38

#first century#mystery guest

Source: src/lib/passersby/content-data/passersby/mary_mother_of_jesus.json

Bible-or-not trivia Approved

Mystery Guest — Gabriel

Where a student walks

The Ancient Paths -> the Upper Room or Prophets' Porch (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "I have explained visions to people too frightened to make sense of them on their own, and I have told exactly two families that an impossible baby was coming." Who is this?

Scripture: Luke 1:19-20

#first century / exilic#mystery guest

Source: src/lib/passersby/content-data/passersby/angel_gabriel.json

Bible-or-not trivia Approved

Mystery Guest — Daniel

Where a student walks

The Ancient Paths -> the Kings' Court or Prophets' Porch (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "I outlasted four kings in a kingdom that was never mine, which is more than most of the men who wanted me gone can say." Who is this?

Scripture: Daniel 6:16-22

#babylonian exile#mystery guest

Source: src/lib/passersby/content-data/passersby/daniel.json

Bible-or-not trivia Approved

Mystery Guest — David

Where a student walks

The Ancient Paths -> the Psalter or the Kings' Court (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "I have written far more songs about my own failures than about any of my victories." Who is this?

Scripture: 1 Samuel 17:48-50

#united kingdom#mystery guest

Source: src/lib/passersby/content-data/passersby/david.json

Bible-or-not trivia Approved

Mystery Guest — Elijah

Where a student walks

The Ancient Paths -> Prophets' Porch or the Story Road (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "I once sat down under a bush and asked God to simply let me die. He sent a hot meal and a nap instead, which was annoyingly effective." Who is this?

Scripture: 1 Kings 19:11-13

#divided kingdom#mystery guest

Source: src/lib/passersby/content-data/passersby/elijah.json

Bible-or-not trivia Approved

Mystery Guest — Esther

Where a student walks

The Ancient Paths -> the Kings' Court or the Story Road (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "I kept quiet about where my family came from for years, and then picked the most dangerous possible moment to mention it." Who is this?

Scripture: Esther 4:14-16

#persian exile#mystery guest

Source: src/lib/passersby/content-data/passersby/esther.json

Bible-or-not trivia Approved

Mystery Guest — Isaiah

Where a student walks

The Ancient Paths -> Prophets' Porch or the Psalter (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "I spent my life telling a comfortable kingdom exactly what it did not want to hear, and I named my own children as warnings." Who is this?

Scripture: Isaiah 6:6-8

#divided kingdom#mystery guest

Source: src/lib/passersby/content-data/passersby/isaiah.json

Bible-or-not trivia Approved

Mystery Guest — John the Baptist

Where a student walks

The Ancient Paths -> the water's edge or the Story Road (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "My parents were far too old to be having children, and I have never once lived in a town." Who is this?

Scripture: Matthew 3:11-13

#first century#mystery guest

Source: src/lib/passersby/content-data/passersby/john_the_baptist.json

Bible-or-not trivia Approved

Mystery Guest — Martha

Where a student walks

The Ancient Paths -> the Garden Gate or the Story Road (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "I keep a house where the guest is always welcome, and I have firm opinions about who is helping and who is not." Who is this?

Scripture: Luke 10:40-42

#first century#mystery guest

Source: src/lib/passersby/content-data/passersby/martha.json

Bible-or-not trivia Approved

Mystery Guest — Moses

Where a student walks

The Ancient Paths -> the Story Road or the Wisdom Well (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "I have a stammer, a temper, and a list of excuses I once presented to God in considerable detail." Who is this?

Scripture: Exodus 3:1-6

#exodus#mystery guest

Source: src/lib/passersby/content-data/passersby/moses.json

Bible-or-not trivia Approved

Mystery Guest — Paul

Where a student walks

The Ancient Paths -> the Story Road or the Upper Room (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "I was extremely good at being religious. It very nearly ruined me." Who is this?

Scripture: Acts 9:3-6

#first century#mystery guest

Source: src/lib/passersby/content-data/passersby/paul.json

Bible-or-not trivia Approved

Mystery Guest — Solomon

Where a student walks

The Ancient Paths -> the Kings' Court or the Wisdom Well (mystery guest)

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Not always findable — Random encounter. Appears by chance only. Cannot be assigned as a task — a student can only stumble onto it.

Ask the student: A figure wandering the Ancient Paths says: "I inherited a throne from a famous father, and spent my years building rather than fighting." Who is this?

Scripture: 1 Kings 3:9-12

#united kingdom#mystery guest

Source: src/lib/passersby/content-data/passersby/solomon.json

Words of the Teacher

Ten fixed wayside stones along the Ancient Paths road, each carrying one of Jesus' own sayings, paired thematically to the station it stands near.

Verse in the world Approved

Blessed Are the Poor in Spirit

Where a student walks

The Ancient Paths -> a wayside stone by the Garden Gate

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Matthew 5:3

#words of the teacher#red letter

Source: src/lib/passersby/content-data/teachings/beatitudes_poor_in_spirit.json

Verse in the world Approved

Salt of the Earth, Light of the World

Where a student walks

The Ancient Paths -> a wayside stone at the Disciples' Den

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Matthew 5:13-14

#words of the teacher#red letter

Source: src/lib/passersby/content-data/teachings/salt_and_light.json

Verse in the world Approved

The Golden Rule

Where a student walks

The Ancient Paths -> a wayside stone at the General Store

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Matthew 7:12

#words of the teacher#red letter

Source: src/lib/passersby/content-data/teachings/golden_rule.json

Verse in the world Approved

Do Not Worry About Tomorrow

Where a student walks

The Ancient Paths -> a wayside stone at the Wisdom Well

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Matthew 6:25-27

#words of the teacher#red letter

Source: src/lib/passersby/content-data/teachings/do_not_worry.json

Verse in the world Approved

The Greatest Commandment

Where a student walks

The Ancient Paths -> a wayside stone at the Kings' Court

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Matthew 22:37-39

#words of the teacher#red letter

Source: src/lib/passersby/content-data/teachings/greatest_commandment.json

Verse in the world Approved

The Good Shepherd

Where a student walks

The Ancient Paths -> a wayside stone at Prophets' Porch

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: John 10:11

#words of the teacher#red letter

Source: src/lib/passersby/content-data/teachings/good_shepherd.json

Verse in the world Approved

The Vine and the Branches

Where a student walks

The Ancient Paths -> a wayside stone at the Upper Room

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: John 15:5

#words of the teacher#red letter

Source: src/lib/passersby/content-data/teachings/vine_and_branches.json

Verse in the world Approved

Ask, Seek, Knock

Where a student walks

The Ancient Paths -> a wayside stone at the Promise marker

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Matthew 7:7

#words of the teacher#red letter

Source: src/lib/passersby/content-data/teachings/ask_seek_knock.json

Verse in the world Approved

Come to Me, All Who Are Weary

Where a student walks

The Ancient Paths -> a wayside stone at the Psalter

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: Matthew 11:28-30

#words of the teacher#red letter

Source: src/lib/passersby/content-data/teachings/come_to_me_rest.json

Verse in the world Approved

The Bread of Life

Where a student walks

The Ancient Paths -> a wayside stone at the empty-tomb marker

The Ancient Paths opens at level 3 — a brand-new player cannot go there yet.

Always available — safe to assign

Scripture: John 6:35

#words of the teacher#red letter

Source: src/lib/passersby/content-data/teachings/bread_of_life.json